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Ysmir.4986

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  1. Thanks for the vid, was pretty fun seeing pistol gameplay. I would suggest taking elexir over supply crate for moa and stab/cc. You get way more value out of that kit. Also I'd probably take battering ram over goggles, it gives you burning and a really fun cc skill to boot. I don't think pistol is a good weapon unfortunately on any engi build, it's too focused on single targeting, relatively short ranged and doesn't have any interesting utilities or burst set-up. I would guess that something like scrapper flamethrower would have more of an effect. This is the problem with any core engi builds atm unfortunately. Too much high maintenance for minimal results :(
  2. GOOD PLAYERS ARE RUINING MY EXPERIENCE BY PLAYING THE SAME GAME-MODE AS METhe forum post.
  3. de can do somthing in 1v1, but it depends on where, what cooldowns will u have, etc. U will never kill a mirage, ranger and some dp thief - all of these guys can be ur same skill lvl with u or a bit lower, that doesnt matter-. U can also be kited by weaver pretty long and be killed too. Doing something is hardly ever worth it unless you get a kill out of that "something" within seconds. Reliance on stealth means you cannot hold points, even contesting them is pretty hard over a longer period of time. Ah yes, DE is really hard to play when you pick the wrong traits and do subpar combos. Well I guess I just imagine being top 100 with it. I must be quite delusional. After all you cannot pewpew once a reflecting dome or swirling winds goes up on mid, so that match is pretty much over I guess. Again, guess I don't exist. For some reason, this is not just your opinion, almost everyone thinks this way. Either they are too lazy to properly learn DE, or I'm a uniquely gifted PvP god. As much as I want to think it's the latter, reality is people just don't want to put in effort into a lame looking pew-pew. Just say you don't want to play it.I don't want to play it. In fact I don't want it to exist.Wake me up from this nightmare.
  4. ? Condi thief isn't even that good, it gets deleted as soon as the other team has power thief or rev. Its burst set-up takes a while to reset and most other meta builds out-there have enough tools to mitigate their damage unless all cd's are on. It's granted not a fun build to play against but it's rather annoying than oppressive.
  5. I also don't understand the builds > balance argument since there are builds that are perfectly fine as they are in their role (warrior) but because other builds are easier to play, more oppressive (condi revs) and deal more damage (holo) to the point of "wat", these viable builds are less viable in the general meta. So if you address the most problematic builds you let others take the stage. Also, there will always be builds that are better than others and that's fine.
  6. Yes, this is the EXACT issue. Jack of all trades, master of all cannot be in a RPG, especially not a PvP one. Herald is balanced by being complete hot garbage in PVE :^) /sAnd yet herald is the most oppressive thing in wvw aside scourge.
  7. I have a simpler suggestion. Nerf every single condi build in pvp until they become unplayable.
  8. I do agree that thief is fine, I personally don't have problems with playing even d/p, although I generally go for daredevil s/d as I feel it can stay in fights a bit longer and it does actually a bit more damage. It is true that the meta became tankier and you don't have your 9k backstabs anymore, but that's fine too - probably a mark of a healthier game. Thief is in a good place and I would rather we didn't touch it in the next balance patch.
  9. Burn guard is the issue? I think your l2p issue is an issue.
  10. Karma when these guys are in the opposing team the next game and you can farm them over and over again until they ragequit.From most of my games the large majority the one kitten and moaning in chat is usually a thief (the others are the FOTM and of course the magic thief mesmer).I think it is a weird psychological thing related to the type of person that would pick a thief. Having the ability to not die and reset when they chose over time screws with their head, the ability to perceive their situation is kinda clouded in ego.I recommend thief mains to play the other classes and builds (especially something like Reaper which is the total opposite of thief), maybe they will get some timing for how long classes hold out in 1v1 and 1v2 when to help when to go somewhere else. A lot to unpack here, so I'm not even going to bother.
  11. Man people on the forums have a hard on for discussing thief, even when it’s not very good in the meta.
  12. I literally had games where I carried and still got "omg this thief" after a loss, so you know.... Just smile, take criticism when it's constructed and correct and move on. You're not here to get a medal from your team-mates at the end, you are here to win and get better.
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