Jump to content
  • Sign Up

SkyFurY.6057

Members
  • Posts

    49
  • Joined

  • Last visited

SkyFurY.6057's Achievements

  1. Nothing new... anet will stall time with ls achievements. I dont belive anything that they say at all. Alliances??? yea good joke. All they do is stalling time and release gemshop crap. I dont get how ppl can get hyped... they dont even have anything to show. These are empty words like always.
  2. Hello, whenever i steal with pistols (with shadow arts to get stealth) i get directly out of stealth without even using the stealth attack. i tried this with AA turned off also it helps a bit but happens there aswell.with AA turned on it happens 100% of the time.Seems like that a normal #1 Attack happens before you use the stealth attack and this unstealths you. if you dont use a #1 before stealing all seems to function right.Is there any way to avoid it beside not using #1 weaponn attack before stealing?
  3. Martial Cadence is probably why they took it away. Have you tried it yet? 3sec off if u hit with your f1 all 15sec sounds lame the other 2 traits are better
  4. The warhorn changes feel nice but did u really have to take off our 20% recharge reduction of the warhorn trait :(?
  5. Where is the thief? In stealth? warrior need : greatsword #2 unrootsword f1 new skillmace mainhand rework .... its sueless with all the passivestunbreaks and overall stunbreak skills + it would be nice to have a little leap at f1 since its hard to hit after all.
  6. i belive no word from them anymore.things could be done in less than a week if you wouldnt concentrate on pve only.guess wvw/pvp is not profitable for them..... better shut it down all together then.
  7. arc slice (normal f1 )Damage: 532 (1.32)Damage against foes under 50% health: 799 (1.98) arc divider (zerker f1)Damage (3x): 423 (1.05) gunflame (zerker f1 1500range)Damage: 928 (2.2)Burning (10s): 1310 Damage Balanced?
  8. arc slice (normal f1 )Damage: 532 (1.32)Damage against foes under 50% health: 799 (1.98) arc divider (zerker f1)Damage (3x): 423 (1.05) gunflame (zerker f1 1500range)Damage: 928 (2.2)Burning (10s): 1310 Damage Balanced?
  9. They made the whole spec arround the gs... it was the only reason to use the rework zerker spec. The dam spec weap is a torch...... Well still... with the nerfed Arc Divider there is no reason anymore to take zerker over spb. They should buff something else and not jsut nerf it. Idk why they dont test their stuff on a dam test server. I cant imagine how many ppl made sets just for the zerker.
  10. I would like to have a 20 adrealin bar. 10 adrealin = you can use f1 lvl 1 skills20 adrealin = you enter beserker mode F1 lvl 1 skills should be useable like fopr spb.... while it requies to have 2 full bars to enter zerker.
  11. NO change to mace f1 ?! lvl 3 mace is 4 sec stun while zerker f1 is 1 sec daze with confuse and bleed..... oh come on...............
  12. mace is slow cuz the AA does higher dmg than other AA.mace is also a control weap. If u want full dmg go axe. i been using maxe since over 3 years in wvw and i still love it. Changes that i would personally like: 1: AA --> Step 3 hit 5 targets instead of 33: Either increase dmg or do a lot more dmg when intterupt a foe.f1: Increase the range, Jump ... Or Smash the Mace to ground Which will make a earth shake Which hit 3 ppl. Increase stun duration to 2.5sec by default and give it some other buff on lvl 1-3 burst.
  13. mace is great.... it just need a slight f1 buff... little jump for 350 rane or so ...
  14. Please anet, give us finally an option to hide the shield while we are out of combat ( stow weapons ).I want to see my backpack and not the shield :(
×
×
  • Create New...