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scerevisiae.1972

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  1. nah not 100% ranged, just made to be actually 60-40 ranged not the 30-70 melee-ranged split it currently is, since that is actually a unique niche.
  2. those of us who only play competitive modes continue to be stuck with the 4 original ele weapons from 11 years ago, which at this point, are super boring. hammer and pistol both scream severe lack of design talent to me so IMO vote with your feet - go play elden ring or DRG or BG3 etc, downvote on steam etc.
  3. If you go back and read the beta EOD hammer thread there was TONS of negative feedback given about this but it was basically all ignored, they just don't care.
  4. FWIW i agree it would have made for a better offhand with the skills it has. There's not enough uniqueness to make it a worthy main-hand & the low power coefficients make it super niche. Overall it just lacks design originality, like they've run out of good ideas. I think the #1 mistake was choosing pistol in the first place cause pistol more or less locks the design into shooting projectiles.
  5. but WVW is the only thing worth doing in this game...
  6. that's actually a great idea. though since you went there, i would prefer "unravel lite" - just instantly fully attune to current element. with a fairly short CD, like 15sec.
  7. bump. obsidian shards are a junk item at this point for promoting/forcing bag slot sales, which is pay-to-win-by-stealth.
  8. So I like weaver a lot but the 4sec attunement CD works poorly for anything not using sword or fresh air. I think it's kind of a shame, eg: noone plays weaver dagger cause the 4sec attunement CD feels really bad. I think it would be totally reasonable to make weaver attunement CD to ENTER a new element 2sec (1.5sec with arcane) down from it's current 4sec *BUT* keep the attunement CD on leaving your current element as 4sec (or nerfing to 5sec). Splitting into separate attunement-CD-on-enter and attunement-CD-on-leave makes weaver feel less punishing for non-tanky/non-FA builds while not breaking on-enter-attunement traits (eg: Evasive Arcana, the heal on entering water attunement in water).
  9. I think the real problem is they've made boons WAY too accessible/spammable while simultaneously nerfing boon strips/corrupts because low-skill WVW zerg guild commanders complain that they die to 2-3x their numbers while standing in mortar and arrow cart fire on the internal dev forum. WVW zerging has been reduced to zero tradeoff PVE builds/rotations. So while some classes have WVW builds that didn't before, WVW is in the worst state it's ever been due to boonball PVE builds.
  10. maybe cool in PVE for damage but in WVW warhorn has zero niche. the skills are too slow-acting for power builds, too low damage for condi builds, no aura transmute so no good for support builds.
  11. How the frick are you not nerfing Vindicator sustain? Currently 1 remotely competent vindi can tank up to 5 player's damage indefinitely by chaining constant dodges & OP alliance evades plus insane barrier from salvation, insane boons from alliance, insane mobility from shiro + greatsword, solid (but not amazing) damage from shortbow, plus vigour relic + energy sigils... it's ridiculous. Pretty much the most OP thing in the game rn in WVW.
  12. remake. pistol: has zero "cool" factor is nearly 100% projectiles and projectiles suck in wvw has terrible power scaling and condi-only weapon severely restricts choosing this weapon. most skills are just "shoot bullet" - v uninspired design weapon mechanic seems/feels/is unimpactful warhorn and hammer were also dogshit so there is definitely a trend here.
  13. compare necro swords to ele pistol, it's night and day. necro sword got: great ranged autoattack with good power coefficient that pierces the 2 pierces / is AOE the 3 is a great double leap that heals the 4 is a great ranged AOE the 5 also pierces and is a CC ele pistol got 8 (+7) skills but frankly those 15 skills collectively are worse than necro sword's 5 skills. can we just delete pistol and get necro sword?
  14. omg dude don't say that they will turn it into another crappy melee weapon.
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