Ben P... “There are just too many AOEs being flung around.” Your solution... “I think if anything the target cap should be increased to 10 on more skills.” So you want to increase potency of AoEs to address the issue of “too many AoEs being flung around”? What do you think Ben’s response would be to that? So, that is kind of disingenuous. @Israel.7056 didnt day he wanted more AOEs. He stated a higher skill cap. For all we know, he may want less skills that can AOE. ““I think if anything the target cap should be increased to 10 on more skills.” That’s like saying “I think Thief needs more stealth”... Again, you aren’t addressing what I wrote, and again, he isn’t saying more AOEs are needed. Like our other poster who has decided to go off topic about single target issues in an AOE thread. You are not staying true to what was posted. I neither agree nor disagree at this point as no one has been able to convince me one way or another, and quite honestly, when you bring hyperbole into the argument it devalues your opinion, and that isn’t fair to your position. You are not reading that correctly and interpreting it wrong. You don’t address problems with AoEs by making AoEs more potent... And asking for an increase in targets is asking for an increase to the overall problem... Actually increasing aoe cap isn't a completely absurd idea to reduce aoe spam even if it seems contradictory at first. Aside from the dmg of some skills being too high, another cause of the "too much aoe spam" issue is, that there are more and more players spamming those aoes. The average zergs have become larger and larger and one reason for stacking as many players as possible in one huge map blob are aoe caps, because those result in reduced dmg taken per individual players. A higher cap could force players to spread out, which would automatically reduce effectiveness of aoes and would make single target skills more valuable. The problem with this is that too many players would cry and potentially quit once their safety in numbers isn't there anymore and they would actually have to l2p to succeed.