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TokyoGhost.6492

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  1. to certain extent I agree with the OP. Some titles, like Hero of the Lion's Arch are unobtainable which is bullshit
  2. Yeah, the problem is nothing tells me this. Its confusing AF mechanism
  3. so you are saying that power revenant is better than condition as mobs melt way faster? I can understand this, however 99% of the time using auto attack is boring as hell so im looking for something more interactive. Like jump in and suck all mobs in then deal damage to them for example. Thats why I asked about mallyx
  4. After doing charr themed strike mission, the game still asks me to do it, seems again. I cant find any of LS1 items in the world nor talk to anyone. This shit is so bugged i cant believe it
  5. Jalis in PvE is a no. There are two main condi builds (3 techinincally if you play core, but it is weak):Corruption/invocation/herald, mace+axe / sword/shield. Using viper. Mallyx/Glint.Corruption/invocation/renegade mace+axe / SB. Using viper. Mallyx/Malla. The first build is more survivable but does less damage. The second is the condi damage king. I use tormenting runes for more damage and healing in OW. If you like staff, I think power herald works better. You do not need retribution in open world PvE at all. Id love to avoid Herald as I played it for last few years all the time. I wish some change in my gameplay. Ive heard Mallyx + Malla is so slow to build up, wouldnt that be issue for openworld?
  6. then what do you suggest as 2nd weapon? what about traits?
  7. I really like Mace+Axe combo and that jump on Mallyx. Would love to make open world build that does great damage around that :) So far, my idea is:Mallyx / JalisMace+Axe/Staff Is this even viable in any way?
  8. wow, thanks for the feedback everyone! What about runes/sigils?
  9. I remember when HoT came out, there was Jalis+Glint raid build. I loved the flashiness of animations and what skills do in general. The only downside was AA spam. Over time, I decided to try and make something similar to it, where I can use more skills and not just AA. Idea was to buff up before fight using Glint, consume "Burst of Strenght" and "Facet of Nature", then switch to Jalis and sword 3(Unrelenting Assault) + Jalis hammers(Vengeful hammers) until all energy dries out. Then back to Glint, buff up and repeat. Staff is used for some extra situational CC and blocks. With buffs, I have 25 might almost permanently, 96.71% crit chance and 3.5k power. I am open to any constructive suggestion or feedback :) http://gw2skills.net/editor/?PmxAwyZlpQHMLyhdRNMM6hJSfsCKgJ/lWTF-zRIYR01XItFE1WBVkKqNA-e
  10. Condition damage is destroying sPvP, its insane how much they are overtuned. Everyone can spam condis and they will melt people in 3 sec.
  11. No, sustain is not the problem. Problem is condition damage, its been overtuned for way too long now.
  12. same here, been waiting for competitive 2v2 since vanilla and tbh the only reason I reinstalled the game was because 2v2 became avilable. Once it goes away im leaving as well
  13. New icon looks like lion is drolling while feeling somehow mentally disabled. I can't exactly put it, its just way worse than previous one.
  14. I absolutely agree with you OP. Bram is always scared and can't take responsibility for anything, Taimi is cringefest and huge annoyance. Rytlock, Rox and Canach are examples of fantastically well done NPCs.
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