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Krizek.5672

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  1. How do you know I want it ASAP? I think you should re-read my post carefully because you are jumping to conclusions that cannot be found in my words. Dragonsblood weapons are cheaper and can be crafted faster than Astral weapons. That's all I'm saying. I'm not in a hurry, I crafted Bolt a day before the last episode arrived, and I don't have enough resources to craft a Mystic Tribute right now. If you dont want it ASAP, where is the problem? You are still arguing that Astral weapons are more expensive than Dragonsblood weapons. Still dont see the problem. There are 2 sets of different weapons with different amount of required resources. It would be the same when I say that Kudzu is more expensive than Dreamer. Apples and oranges ... If I do simple math.For one Astral weapon you need 500 ore. One heart gives you 25 ore, that means do 20x heart. Also huge aspect is meteor farm. Daily cap is between 750 - 1000 ore (I believe its 750, but some says its more, because event meteors doesnt count) + you got some events like Paladawan, Great Hall and that champion pirate (maybe even more). For opening recipes you need to do achievement which is timegated but low requirements on recources. When you finnish that one, recipe cost 10 ore, which I believe is really low price. On the other hand for Dragonsblood weapon you need only 60 ore. One heart gives you 5, that means do12x heart. On the map you got limited ore nodes, 25 per day, which gives 0 - 3 ore (maybe I got bad luck, but lately from most of them I got 0 ore). You have two metas, which give 5 ore per event. And there comes different aproach. If you got multiple characters, so its much easier to do Dragonsblood weapon via just doing multiple hearts, but keep in mind that there are players who dont have a lot of them. I believe you can get 5 characters without gems. And if I go even futher. Those sets of weapons are pre-requisition for ascended ones. And there is situation much different. For one stellar weapon you need Irradiated vision crystal (500 ore, 1 rose quartz, 1 vision crystal and 10 ecto).For Heroic Dragonsblood weapon you need to buy one item which costs 50g + 100 ore and then craft it very similar as stellar weapon + achievement Chasing tales 5g + 100 ore per achievement. In total for one weapon 55g + 200 ore. As I said before dont mix two different things into one. It is as it is, accept it or leave it. So if you read this carefully what do you think? The Heroic Dragonsblood weapons--you will receive the 50g item from doing the achievement quest for that weapon and only need to buy the 50g item if you want to make a SECOND. It's still more expensive than a regular ascended, however. And the quests can be somewhat frustrating. I'm still working my way through them.OK, my bad. I was misguided, personaly I m not crafting those asc ones yet.
  2. How do you know I want it ASAP? I think you should re-read my post carefully because you are jumping to conclusions that cannot be found in my words. Dragonsblood weapons are cheaper and can be crafted faster than Astral weapons. That's all I'm saying. I'm not in a hurry, I crafted Bolt a day before the last episode arrived, and I don't have enough resources to craft a Mystic Tribute right now. If you dont want it ASAP, where is the problem? You are still arguing that Astral weapons are more expensive than Dragonsblood weapons. Still dont see the problem. There are 2 sets of different weapons with different amount of required resources. It would be the same when I say that Kudzu is more expensive than Dreamer. Apples and oranges ... If I do simple math.For one Astral weapon you need 500 ore. One heart gives you 25 ore, that means do 20x heart. Also huge aspect is meteor farm. Daily cap is between 750 - 1000 ore (I believe its 750, but some says its more, because event meteors doesnt count) + you got some events like Paladawan, Great Hall and that champion pirate (maybe even more). For opening recipes you need to do achievement which is timegated but low requirements on recources. When you finnish that one, recipe cost 10 ore, which I believe is really low price. On the other hand for Dragonsblood weapon you need only 60 ore. One heart gives you 5, that means do12x heart. On the map you got limited ore nodes, 25 per day, which gives 0 - 3 ore (maybe I got bad luck, but lately from most of them I got 0 ore). You have two metas, which give 5 ore per event. And there comes different aproach. If you got multiple characters, so its much easier to do Dragonsblood weapon via just doing multiple hearts, but keep in mind that there are players who dont have a lot of them. I believe you can get 5 characters without gems. And if I go even futher. Those sets of weapons are pre-requisition for ascended ones. And there is situation much different. For one stellar weapon you need Irradiated vision crystal (500 ore, 1 rose quartz, 1 vision crystal and 10 ecto).For Heroic Dragonsblood weapon you need to buy one item which costs 50g + 100 ore and then craft it very similar as stellar weapon + achievement Chasing tales 5g + 100 ore per achievement. In total for one weapon 55g + 200 ore. As I said before dont mix two different things into one. It is as it is, accept it or leave it. So if you read this carefully what do you think?
  3. I was able to craft the 6 Dragonsblood weapons within 4 days, but I'm not even able to buy the recipes for the Astral weapons yet. It takes a 7 day quest just to get started. Just yesterday we talked about this in guild chat and we all agreed that in comparison, the aquisition of Astral weapons is out of line. You need 500 kralk ore, 10 times more than Branded Masses. But you only get 5 times more from Heart vendors. Ok, I got a lot from mining meteors on multiple maps. But in comparison to Dragonsbloos weapons, it's a lot of standing around waiting for stuff. In Thunderhead Peaks, I used 13 characters to do the Gorrik Heart, which takes less than one minute to complete, and buy the item to get into the dungeon on the TP, for the gems. I think there was a quest for the recipes as well, but not time gated. For Astral weapons, I have to do a 7 day time gated quest and wait many hours for meteors. I will do this, but in comparison to the othher stuff you have to do for the collection, it's not equal. Maybe that was never the goal, but it's like that. Its terrible, that game offers longterm activities. One more time, you DONT have to do it. Most of the activities are optional. So stop searching for problems, where they are not. If I may suggest search for bugs which are in some collections, much more meritorious. My post was rather neutral, I don't see how you feel triggered to lecture me on how I'm supposed to play the game. I stated that the Astral weapons are more tedious to get than Dragonsblood and I said why. Do you have a different opinion on that?As you can see I do. We are talking about optional things. If you do them, you should accept terms. If you dont like it (too much grind in your opinion), still an option. Problem in general is, that you want it ASAP. One week or two weeks to complete those 6 weapons isnt too much time, considering that we will wait a long time until new content. And I definitely dont tell you how to play the game since we are talking about optional things. I still stand up that, if you put your energy into complaining about bugs rather than things that are already set and where isnt any problem.
  4. Honestly I thought that Vision has only blue/purple aura effect and I really wanted to have it on mine daredevil. In general I dont like wings and other skins, which are mostly bigger than actual character (thats why I got Ad infinitum ...). So when some people crafted it and made video on youtube, saw that its very similar as Aurora, well all what I can say at least I got quite good amount of AP and really glad for something to do (1 more Astral weapon and I have finnished Vision: Awakening) :).
  5. I was able to craft the 6 Dragonsblood weapons within 4 days, but I'm not even able to buy the recipes for the Astral weapons yet. It takes a 7 day quest just to get started. Just yesterday we talked about this in guild chat and we all agreed that in comparison, the aquisition of Astral weapons is out of line. You need 500 kralk ore, 10 times more than Branded Masses. But you only get 5 times more from Heart vendors. Ok, I got a lot from mining meteors on multiple maps. But in comparison to Dragonsbloos weapons, it's a lot of standing around waiting for stuff. In Thunderhead Peaks, I used 13 characters to do the Gorrik Heart, which takes less than one minute to complete, and buy the item to get into the dungeon on the TP, for the gems. I think there was a quest for the recipes as well, but not time gated. For Astral weapons, I have to do a 7 day time gated quest and wait many hours for meteors. I will do this, but in comparison to the othher stuff you have to do for the collection, it's not equal. Maybe that was never the goal, but it's like that. Its terrible, that game offers longterm activities. One more time, you DONT have to do it. Most of the activities are optional. So stop searching for problems, where they are not. If I may suggest search for bugs which are in some collections, much more meritorious.
  6. Depends on future content. If we get in some luck underwater content yes some underwater mount would be nice, othervise no.
  7. I have better question. Why did you choose this game when from the beginning it was clear, that will be more focus on "casuals"?
  8. Wallet Warriors. Gems to gold for easy gold. "easy gold" Working for one's gold vs playing a video game.... Which one is the easy option again?Thats not fair comparison and you know it. Mixing apples and oranges.
  9. Only the treats as far as i know.And those drop on 10-20 kills avaregely.It shouldn't take more than an hour to get all treats. I think that by RNG-based currency he means the actual gathering of which-ever currency (mistonium nodes, diflourite cristals etc), when you get 1,2 3-when-especially-lucky but sometimes you get 0. This is something i don't like neither. I mean... if I'm there to gather then id like to get what i'm trying to get and not dragonite ore or empyreal fragments. When you see 3 trees you know exactly what you will get - 9 wood logs (more if you are lucky and use some boosters) but when you see 3 mistonium nodes you might get nothing out of them if you are extremely unlucky.But overall i like the whole skyscale collections ^^ they just need time and i'm fine with that. Forgot on one thing. That there are nodes which you buy at vendor with guaranteed drop. If there would be guaranteed drop on the map it would be pointless to obtain them. They give you 3 to 5 every day... You might need few months to get a stack out of that home instance node. I was just comparing nodes on the map, where you can get zero from it and home instance, where is guaranteed drop. So that would be pointless to have guaranteed drop on the map. Also who is patient this is the way without much effort :).
  10. So dont take it as a grind. For example during the collection I have found some activities I have missed during mine gameplay. For example in Desert Highlands - Dwarven mines with those plates and I have completed those weapon skins. Or on LS maps I havent finnished map rewards. So now I have all corsair skins + as I have figured it out, its a good start for the new Vision trinket. Or just do metas on maps, enjoy them, because later on they will be dead as used to be. Or you can do WvW or PvP for reward track. Final reward is 10 + selectable 50 and I dont count previous rewards. As you can see there are more ways how to obtain currency. the whole collection is grind.repetitive tasks over and over and over.read all the threads on the forums and reddit about itgrind is what some mmorpg s use as a substitute for proper content.guild wars 2 has gave up its values and abandoned a lot of its loyal customers who came to the game because it claimed to be different.check out there manifesto from 2010.I did not read that manifesto but this is the MMORPG, whole concept may be consired as one huge grind. Grind gold for items. Grind resources for crafting. Grind experience for levels. What GW 2 makes different is that you have more than one option how to get it. You want some weapon with specific stats? You dont have to craft it, can buy it on TP or from Dungeon/Raids/Fractals or even random drop. Want something special? In some part you still have option, for example legendary item, mystic clover you can get just from daily login, WvW/PvP reward, daily buy in fractals, gamble mystic coins, only differs how much time and resources you are willing to spend and of course when you craft weapon you need a lot of resources but thats just a price for something special and most people craft legendaries when they have nothing to do, maybe raids and fractals. And I go back to that skyscale. There are people who done everything previous so is much easier for them. Also there are people who play the game for example a year, so they cant compete with players who played it more.
  11. Only the treats as far as i know.And those drop on 10-20 kills avaregely.It shouldn't take more than an hour to get all treats. I think that by RNG-based currency he means the actual gathering of which-ever currency (mistonium nodes, diflourite cristals etc), when you get 1,2 3-when-especially-lucky but sometimes you get 0. This is something i don't like neither. I mean... if I'm there to gather then id like to get what i'm trying to get and not dragonite ore or empyreal fragments. When you see 3 trees you know exactly what you will get - 9 wood logs (more if you are lucky and use some boosters) but when you see 3 mistonium nodes you might get nothing out of them if you are extremely unlucky.But overall i like the whole skyscale collections ^^ they just need time and i'm fine with that. Forgot on one thing. That there are nodes which you buy at vendor with guaranteed drop. If there would be guaranteed drop on the map it would be pointless to obtain them.
  12. In general, do map completion. You get resources, possibly black lion chest key and items. As was already said focus on your stats. Power, Precision, Ferocity (for "hard" damege) or Condition Damage, Expertise, Power, Precision (for damage per tick like bleeding, posion). Focusing stats on lower level isnt mandatory, you can do it fine with just random. One thing that occured me. Are you at least at the same level as the story? Because If I m not wrong (its quite some time I did low level story) you finnish personal story, lets say lvl 15 and next one is on higher lvl than 16. If you are getting swarmed dont you have to go on some specific place on the map? Or capture some point?
  13. So dont take it as a grind. For example during the collection I have found some activities I have missed during mine gameplay. For example in Desert Highlands - Dwarven mines with those plates and I have completed those weapon skins. Or on LS maps I havent finnished map rewards. So now I have all corsair skins + as I have figured it out, its a good start for the new Vision trinket. Or just do metas on maps, enjoy them, because later on they will be dead as used to be. Or you can do WvW or PvP for reward track. Final reward is 10 + selectable 50 and I dont count previous rewards. As you can see there are more ways how to obtain currency.
  14. Nothing on the planet Earth is forcing you to farm 8 hours per day. You are not even forced to have beetle by the game. So where is the problem? If you want it RIGHT now like the others whiners, you have to deal with it. I really dont get it this behaviour. Developers give something, on you can work for some time, relatively cheap and you complain. When you will start to complain, that legendaries are too expensive? That you want just a skin, but you cant because there is huge amount of resources you need.
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