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Killthehealersffs.8940

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  1. We can try this in the "Training LFG" , so the Experianced Tab is not affected . Or create a "tree' command option style : Click the [LFG] icon : 1) Choose Dungeon 2) Choose Raids : a) "Continue to be listed in a random Dungeon >>get 10 gold b) Put more parameters - specify specific dungeon >> get 6 gold / additional choose boons needed >>- 6gold LI requirements >> go in Experienced Tab It will be like "search" and the system will show groups that are listed like you in the 2-a categorie or 2-b. Raid sellers will keep beeing in the Expirianced tab , like now (brb for a while , people are doing a fine job to be liked . I dont have to do anything:P)
  2. Maybe we hit a communicating wall with each other , with the "we don't need it , we should spent the resources elsewhere" , or proceed to circlekitten till the thread is closed , rather than iterate and find something new -middle ground . Which is good a good thing for the company , because now they can copy other mechanics-minigames from other games, and people will like it propably (ingame people fish despeite people say in the forums)
  3. We could lower each Legendary requirements from each area to 3 months and create mini-events , where: "play for 10 days casually , colect the WvWSkismish , then wait till the net WvW event or transform half of them into the PvP currecly. You get +50 Vault cap + a special RNG spot in the vault that might or not , have 3 items of your choice. Essentially it will be like the current Magic Find , where the 850 cap is the Legendaries from 3 modes (brb)
  4. What if , the Story Mode at some point give you a "corupted stone" that has an RNG element when activated in the next EXPANSION, creates a portal behind a mob and spear throught it , killing and resummon a corrupted version with 1-2 more attacked that has as a reward offer some OW legendary mats ? We could apply to next expanion world bosses , where the system rolls based of how many players have activated the stone , or a after the Boss have been killed a Portal will pop up as an extra event You can activate the t2 "corupted stone" , where you can sell the OW mats for other T6mats (and even better ones if you have the OW armor)
  5. So the old gg have data with the weekly events of : Season 1 WvW event PvP and now with Convencial + CM Strike It would be silly if the pvp ones , outperformed the instanced ones :PPP (edit: one step closer towards GW1 heroes for instances , where they will not afk :P)
  6. Mostly is a nerf , because the Casuals rather than spending their time on OW to get that sexy armor , by using my system (if they will to participate) they half of it and 6x pieces of Runes . Its mostly a "universal system" where the rate of aquisition is the same for Casuals + Hrdcore, just like people wished OW bosses to have more HP (so they use LI build or counter the powercreep) , and the company did the same with Dagda
  7. I wish it was offered as a "hub" for content .It allows you to choose a type of content and after some 10 min allow you to skip the pre-events + the whole area is filled with fire + other people can see that in the map as wildfire that is starting to spread . (essentially rather than doing the pre-events waiting for other players to come up , you gather around the flames , talking up . Or you can start bonfire near specific areas of the map >walkthrought it (wasting 2 min)>start of your own the pre-events, for better rewards , then NCP army with a switch-box option that the owner can ask the npcs "1.Reinforce the left side >> a.Sent 10 troups -- b.Sent 15 troups >> cost hp + 30>>100% poison on you >>waiting for new players to show up . You cn get the Trybal npc from he PvP as "Heroe")
  8. Aquabreather => new universal class > ninja > no utilities or healing spec > dodge . Based on rarity , some skills does more damage (1st-2nd) and via versa Pickaxe > Nautilus from LoL Jde Bot > Ranged attack Kaisa , minus/plus (always plus is a better option) the tentacles from the Belveth video
  9. v2 + v3 fishing , alternate options from other games . In case people dont like the single-forced option In wow , you throw the rod and you have to watch the small thingly on the water to RNG "twitch" and you right click it fast
  10. Hmm... Summoned runes , reduce a percentage (40%) of your third best Stat. If people go for Berseker , then Power of Ferocity will be reduced . But if they go for Celestial , where the stats are even , then the systemm gives up and crash the server :P (i persoanlly will focus on putting 1-2x +5 HP Infusion , so the system deliberty nerf that instead of Toughness .) Edit:If a stat exxceed 1000 , then wehn the summon is summoned , a random Utility Slot goes into cd . Edit2: Or you become the pet (swap place and an npc copy of yours deal damage) without backfire , for some secs but you get "Wounds" when you get back intoyour normal form
  11. You missunderstood me Lets say in Januarry the company puts out a blogpost saying : " whoever have unlocked a WvW Piece Armor or OW piece armor , you are eligibe to our next minigame (imagine it as Return to... achive) . Next piece by going in that modes , offer a tremendous discount . It will be a 6months mini-event , just like an extended Holiday event . Either Choose for example WvW Gear >1x piece Runes > OW gear or any other mix (3x gear , 6 runes ..but 30% more grind) . By going in the intented way (mentioned before) You will be full decked in 4-6 months , but you will have 3x pieces of gear from each area . If you want the other 3x pieces , plz wait fofr the next discounted minigame". And the mats that already people have gathered , will allow them to unlock the ge2 vareint more easily. Then we go back with the v2 -v3 Relic idea and offer Legendary Armors that have drwabacks (each hit cost hp ...redued boons on you .. Guts Armor .. and you can choose to play some WvW to remove the drowback or unlock different stages of armor > more boons on you , you deal less damage > less drawback) (Now that we have OW legendary , i understood my mistakes ...and i am sorry , and i see now that rewards should make people to explore other areas , is the best idea. I am sorry again ... In the other hand if Runes only need mats , people will be bickers that the company , split it and made them pay double ... along with IBS , fishing , Delve moans )
  12. I just agree with your opinion that you gave the other player , that there should be long term rewards to keep modes alive
  13. "Well if uses the LI> astra conversion (1:2) , he can get another 50 AA to to buy some 5x Mystic Coins , wich adds up an additional 6-8 gold to his already 8x gold coins he bought that week . 14-16 total gold ." And if you another 50 AA quest , you will get 6-7 gold from bying Mystic Coin Etc with Laurels and Big bags
  14. Well if uses the LI> astra conversion (1:2) , he can get another 50 AA to to buy some 5x Mystic Coins , wich adds up an additional 6-8 gold to his already 8x gold coins he bought that week . 14-16 total gold . (why not offer the OW legendary Essence conversion like LI later on , old gg ? Or a mechanic that you transform less to actual gold (1/3) , but it is stored in the Astral shop for people to buy (limit>increased with content you do) and you get a random item at the end of the months(Revive orb :P) ? >> Limits gold made >>Increase ingame activity )
  15. Linken said by doing a single 50 AA quet , he looses money :P I say he gain +8 gold :P brb , i dont want the thread to close .
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