Jump to content
  • Sign Up

Eruaph.4039

Members
  • Posts

    23
  • Joined

  • Last visited

Eruaph.4039's Achievements

  1. Sorry I am missing out a lot of quotes and stuff because there was so many posts and I eventually got a little lost after I started skimming... So I think the hard mode is there for about half the bosses now. As far as I am aware other than for completing the achievement there is no extra reward for the hard modes currently, giving less incentive for other players to complete those modes with other players who haven't had the chance yet. So it would be nice if there was a hard mode which gave rewards. In general I like the idea that someone suggested of tiering the rewards like Fractals, so you have a reward for each tier, and you get the rewards from all the lower tiers if you complete the harder one. It would also be good if that was set starting the raid, it's always a bit annoying when some troll decides to activate the challenge mote just as you are about to start the fight when you are with a training group. I would love to see an easy mode. Someone compared to WoW's LFR and would be exhausting on players doing the raids. I don't think you have the same issue in GW2 though because you don't have the same kind of gearing system. LFR is necessary for players to gear up if they are on relatively new characters or if they have not reached the higher tiers. GW2 doesn't have that kind of gearing structure, and with a system like Fractals you don't have to complete all the tiers. An easy mode would be nice for story purposes as well. Currently a raid does require a large amount of coordination, so you almost certainly are on some kind of voice chat. Half the time you miss out on what is being said because people are talking over it and then you have to fiddle around with muting etc. Potentially if you also make the easy mode 5 man content you then have the dungeons that people have been clamouring for for ages without having to create entirely new content.
  2. I feel what Guardian is most lacking now is a good tank spec for pve/raiding. Especially when you look at raids the only way you can replace a Mesmer as a tank in the 'meta group' is with the ability to provide alacrity (or some other unique ability that improves other's damage as much) or the ability to be a tank while pumping out similar damage to a dps. So before it seems like I am going too offtopic my vote is for offhand dagger. However rather than being used as an offensive weapon it should act more as a parrying dagger. Giving the guardian more block options. The parries can either open up the opponent for devastating counter attacks (i.e going for a decent dps) or applying a 'super vulnerability' state (similar to existing stun bar break vuln?) that increases all damage against the target temporarily. I would love to see a 'land spear' but I don't think that is going to happen (Please ANet prove me wrong). I also think the next expansion it might be about time to see some completely new weapons, potentially Halberds/Glaives (could be essentially the land spear), fist weapons (probably not for guardians thematically), flail. I think as you start to see with the guardian if you continue with this trend of just giving new specs old weapons thematically it becomes more and more of a stretch.
×
×
  • Create New...