Sorry I am missing out a lot of quotes and stuff because there was so many posts and I eventually got a little lost after I started skimming... So I think the hard mode is there for about half the bosses now. As far as I am aware other than for completing the achievement there is no extra reward for the hard modes currently, giving less incentive for other players to complete those modes with other players who haven't had the chance yet. So it would be nice if there was a hard mode which gave rewards. In general I like the idea that someone suggested of tiering the rewards like Fractals, so you have a reward for each tier, and you get the rewards from all the lower tiers if you complete the harder one. It would also be good if that was set starting the raid, it's always a bit annoying when some troll decides to activate the challenge mote just as you are about to start the fight when you are with a training group. I would love to see an easy mode. Someone compared to WoW's LFR and would be exhausting on players doing the raids. I don't think you have the same issue in GW2 though because you don't have the same kind of gearing system. LFR is necessary for players to gear up if they are on relatively new characters or if they have not reached the higher tiers. GW2 doesn't have that kind of gearing structure, and with a system like Fractals you don't have to complete all the tiers. An easy mode would be nice for story purposes as well. Currently a raid does require a large amount of coordination, so you almost certainly are on some kind of voice chat. Half the time you miss out on what is being said because people are talking over it and then you have to fiddle around with muting etc. Potentially if you also make the easy mode 5 man content you then have the dungeons that people have been clamouring for for ages without having to create entirely new content.