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Theros.1390

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  1. This performance ceiling cap, is only reachable by the pros. They'll shine anyway absolutely, very often in a content that the devs arent touching anymore. You want solutions ? Another simple way to increase difficulty without even touching a hair of the balance : just increase Bosses HP, or even go further or add some mechanics. There are plenty of ways they can maintain a high difficulty level for those players, without making all PvE players take the blow. They do, but once again, this high performance is not the standard of every players, like a said many times. There are alternatives, my lines just up there in this one post ^ imo the nonsence is when you manage a project, and put a very low part of the relevants actors in the roadmap. Yea, so you promote the good balance for this very little part of the playerbase to the expense of the bulk of their game population. Yes, the pros represent this standard, but for the last time, this standard is not representative of what the others, the biggest part of their playerbase, can achieve. That's why promoting this way of balance is nonsence.
  2. I did, that was the last line of my opening message. Let the professionals shine. If the pros want to speedrun the content in an insane way just to post their vids, just let them do. If the content is too easy for them, well, good for them (it's also sometimes, the result of a long practice) Raids or even other contents in PVE designed to be challenging, must be harder and challenging for this very little percentage, at the expense of all PvE players ? Then split Raids into a 4th game mode, with a dedicated balance, here's a suggestion, I assure you PvE balance will take much less nerfs. And even today, if Pro players want to give themselves a challenge, they still can play with low stat equipments and stuff like that. (and they're already do I believe)
  3. Ok great. Now, do you find completely reasonable and logical that Anet balances overperforming builds against the highest standards of content difficulty and capable players, when these capable players represent a very low part of their whole active playerbase ? Do you find completely reasonable and logical that Anet take into consideration for their balance roadmap, a content that they're even not developing anymore ?
  4. Exactly ! You figured it out. (even if it is especially where instead of who) And where builds are overperforming for Anet ?
  5. Ok, let's make a concession : I absolutely agree on this point. Like completely And at the same time : It's not the fact that it would be your opinion that matters. It's the number itself, and you perfectly understood it, just twisted my words. Be honest, approximately you should guess the percentage of actives players that are doing their raids every week. At least, you will admit that this number is VERY low, right ? Now think.
  6. You're infinitly twisting my words, that is not the good way to understand sweety 😄 Yes you're twisting : I'm still asking you an estimation that would be your opinion. And yes, it is important for you to think a bit and try to give this estimated number that would be your opinion, because no matter what you think, this number that you should give (even if it is your opinion) is an important part of my whole argument (second clue), and would have been the first steps for you to finally understand what I'm trying to say here. As I said, Zero is the worst nonsence answer since at least a few guild are doing their raids every week. Please think a bit instead of being so vindictive 😄 And please dont take it personnaly, I'm just trying to help you. Like I said before, what I want to point out here has been largely highlighted, and even explained by others forumers in the thread. Once again, I kindly suggest you to read from the beginning.
  7. I never asked about your opinion, I asked you an estimation in your opinion : So think about why I asked you an estimated number, and ask yourself why. I gave you the first step, try to go ahead by yourself now. Once again, I'm so sorry that you dont get it, but really, I am completely sincere when I tell you that I just cannot be clearer that I was, even in the title. ^^'
  8. Since you edited your post to add this part, I guess that you felt a bit upset by my words and decided to enter into like some duel mode ? My deepest apologizes if I was a bit rude, but it is clearly not my fault if you have serious difficulties to understand what I wanted to point out in this thread. Furthermore, "Zero" was the absolute worst exemple to give since we all know that at least a few very well known guilds do their weekly run each week. This is just convincing me even more that you didn't get it. Therefore, I kindly suggest you to take a deep breath and read again from the begining. You'll eventually understand, just like a lot of peeps here did.
  9. 4/10, since it's not a rhetorical, quite pre-biased and somewhat questionnable question.
  10. Ask me why I'm asking this, means that you clearly have like zero idea of what I want to point out in this thread.
  11. What percentage of the playerbase do a full Raid run each week in your opinion ?
  12. All is in the title, Please consider once for all that doing the perfect rotation and be able to reach the top DPS potential on a profession, is reachable by far less than 1% of the player base. Please let the professionals shine, and let the casuals players do some decent damages in PvE.
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