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Endelon.1042

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  1. We are planning to give the community some lead time before this goes live. Organizing yourselves will take time and we want to allow that to happen. Transfers are something we can monitor better with this system and respond to more quickly. Since worlds should be relatively even the amount of transferring to the higher population worlds before they become full will be less. This should prevent guilds and alliances trying to use transferring to stack servers more difficult. We're open to discussion about this though and the "fullness %s" are things be looking at and adjusting if needed until we find a good spot. Can you just unlock all the servers until this new system goes in then? It would be nice for people on JQ and BG to get friends over.
  2. Thats going to ruin wvw for a lot of people, this essentially makes it meaningless as there is no reason to play for your server. No reason to defend, upgrade, scout, or do anything. It will basically turn into an eotm style ktrain. Why wouldn't you want to scout, defend, and upgrade for your guild and for your Alliance? With links it feels out of your control and pointless as it is. Besides that, PPT has been pointless for the most part since launch, apart from server pride. Once you realize its playing so many tireless hours, doing these chores for little to no reason, it's more fun focusing to have fun with a group of players/friends when you get the time to play, rather than burn yourself out.If that's already the case then how would Alliances be changing that or making it worse?
  3. According to the post you will just be randomly assigned to a world for the duration of that matchup season (8 weeks). So, if you really enjoy running with a certain person or guild then you'll want to join their guild or alliance. I don't really want to join their guilds. I'm a more casual player and this seems to hurt those people. I like to join the guilds I know now from time to time. I am not saying this is a bad idea but it seems like I'll just be thrown into a world where I don't know people and the matchup might be terrible.If you're a casual player that likes to join from time to time then pretty much nothing is changing for you. It would be the same thing if most of the guilds on your current server transferred off to somewhere else and you were left following totally new and different guilds that had transferred onto the server.
  4. Thats going to ruin wvw for a lot of people, this essentially makes it meaningless as there is no reason to play for your server. No reason to defend, upgrade, scout, or do anything. It will basically turn into an eotm style ktrain. I guess they want everyone to do nothing but trade towers for karma.Prepare for the greatest exploitation of this game (and game format) to date.The T1 guilds are just going to ally with themselves or create 1-5 mega guilds so that they can stack on the same world.Pretty much all the militia folks, regardless of skill and play time, will end up in no man's land. I should not have to join a mega (forced 100% rep) wvw guild to play ...but it's gonna happen. Guess us militia folks will play in the basement tier and ktrain too.What mega WvW guild forces 100% rep? Can you even find me a guild based on Tarnished Coast (your server per signature) that forces 100% rep? There are none. Join ODIN or something and play with their alliance.
  5. Thats going to ruin wvw for a lot of people, this essentially makes it meaningless as there is no reason to play for your server. No reason to defend, upgrade, scout, or do anything. It will basically turn into an eotm style ktrain. Why wouldn't you want to scout, defend, and upgrade for your guild and for your Alliance?
  6. There-in lies the problem with alliances. No one should be able to kick a guild, form a new alliance if you don't like it. Well, I don't think the original thread explained how that might work so that's why I asked. Maybe it would require a majority vote from guild leaders or something.
  7. You could create your own private guild with each other and just designate that guild as your WvW guild so that the two of you always get matched together.
  8. According to the post you will just be randomly assigned to a world for the duration of that matchup season (8 weeks). So, if you really enjoy running with a certain person or guild then you'll want to join their guild or alliance.
  9. If you enjoy playing with your current server community then try to organize a guild alliance for that group of people and it will basically be the same thing.
  10. Who will be in charge of Alliances (a single player? will there be an Alliance UI panel like the Guild panel?) and how will kicking guilds out of an Alliance be handled?
  11. If you don't want to be randomly assigned to a world then Join a guild and don't be a BG random. I am in a guild. When did joining a guild become a requirement for playing in wvw with other people? Then why are you concerned? If you read through the post, joining a guild is not required for playing WvW with other people. If you want control over who you are playing with then you should join the same guild. Did it occur to you that there are people who do not want to be randomly assigned, because it is a punishment for not being in a guild? And what about those that are not in guilds that they like to run with?Then they should ask to join the guild or the guild alliance?
  12. The larger WvW playerbase is the guilds. Who are the people tagging and leading WvW zergs? There's not many random, unaffiliated people that are tagging a lot anymore. If you're interested in really playing WvW more than just a casual participant for Gift of Battle then it's not unreasonable to join a WvW guild which, again, most have no real requirements.
  13. If you don't want to be randomly assigned to a world then Join a guild and don't be a BG random. I am in a guild. When did joining a guild become a requirement for playing in wvw with other people?Then why are you concerned? If you read through the post, joining a guild is not required for playing WvW with other people. If you want control over who you are playing with then you should join the same guild.
  14. If they make the Alliance cap size around 1,000....that's probably already pretty close to the really active population numbers for a lot of servers. I think a lot of people are really overreacting. I suspect most of the Alliances are going to settle around the existing server communities anyway and if you can't be bothered to join one of the WvW guilds (a lot of which have no actual requirements) then I'm not sure why you're concerned about being randomly placed.
  15. If you don't want to be randomly assigned to a world then Join a guild and don't be a BG random.
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