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mercury ranique.2170

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  1. Just to mention. There are actually two reasons 1: Personal story. The issue does not only has to do with doing the personal story, but also with the coding of the personal story log. If you change the race, it gets damaged due. They experimented and it is a real dissaster to change things there. 2: Racial armor. This is the same issue. You have obtained items that can not be equiped anymore.
  2. an idea for the dye is a line of dye that reacts to rain and sunlight. When applied the dye has a bright flat shade). But as soon as you walk through the rain it turns a darker and more shiny shade (as if it is wet). As soon as you walk through the sun again, it is turned back to it's original dry state. Obviously it would be a select dye and it would come in a range of colours
  3. time travel for the sake of time travel should be prohibited. I would like to see some philosophical issues with time travel been shown, but rather in a side story and not a main story. An example would be the bootstrap paradox (google it). Actually the "google it" part is a joke from doctor who. I'm happy to share the explanation the doctor gives;
  4. yes, you can transfer for the fee of 500-1800 gems (depending on the world vs world of your choice, but to be honest, at this moment in time I would always pick a 500 gem world). If you owned a free account and upgraded it to a paid account you are entitled for a free transfer once. (ps. it used to be possible to transfer for free if you delete all characters. Arenanet has blocked this options and stated it was an exploit, which is funny as it was advertised on the old forum several times by the forum communications team lead who no longer works at Arenanet. Anyways, do not do this! It no longer works)
  5. I personally would dislike a human god centered episode. The stories so far has been too much human centered anywats. A decission has been made to have 5 sentient playable races with each their own culture and religion. Favoring one before the other is not the right way forward in my opinion and has been done too much allready. Having said that, I would love to see a forked story with several paths again. So having a storyline that starts with each race in their own culture and dives from there in the theory of all quest of understanding the fabrics of the world, would be awesome imo. It would give the opportunity to replay the story from the different perspectives as we did with the original personal story
  6. Ok, what do we know? NCSoft said that they are considering (in an advanced stage) to start developing GW3. They said this to investors. This last part is important. Investors are a different audiance then we are. They want revenue. They do not care about genre's or titles. Saying we are going for GW3 means we are thinking bout starting development of a game by Arenanet that gives the same revenue as GW3. (why Arenanet, for the simple reason that they are calling it GW3, it is Arenanet who does that) This means that Arenanet will start working on a new title. It might be called GW3, but as developement hasn't started yet, it might not. It might be a MO, but I somehow doubt it considering the current market. In the end, Arenanet shook up the industry with GW1 and they did so with GW2. The only thing I expect is that they might do the same with this "GW3"
  7. First off: A very cool suggestion and fitting for the title! But I have some doubts it is doable. The title is text and as with text coloring, it is not possible to do a radiant effect in text. Maybe they can do a color per letter. but this might even give issues.
  8. I doubt that. If I recall correctly the main reason for making GW2 was cause they couldn't do what they wanted to do in the GW1 framework. In my view this means they had a clear idea on what they wanted and created GW2 as a framework to be able to do the things they wanted to do. So I do not think that time was the factor in that decision, but functionality.
  9. skimming over everything said here, I miss one factor. In my personal experience, development of a new game takes longer and longer. For example two bigger franchises: GTA GTA3: 2001 GTA VC: 2002 GTA SA: 2004 GTA4: 2008 GTA5: 2013 GTA6: 2025 Elder scrolls: TES1: 1994 TES2: 1996 TES3: 2002 TES4: 2006 TES5: 2011 TES6: 2028 (in 2023 the dev said it would hit the market in about 5 years) Given the current draught in qualified developpers, it is good to asume that this window is stretched further. Development of GW2 took 5 years (counting from the release of Eye of the North). So it is safe to assume that a GW3 would cost atleast double. So if they would start today, I would see a release around 2034. In the mean time all resources go into development (otherwise it would stretch even further) and there would be no new content for 10 years. Obviously you can argue, it doesn't have to be this long, but my point remains. It takes more and more time to create a game from scratch.
  10. I think you need to check up the word unattended. It means the opposite of attended. So not attended. It does not mean you'll need to have full 100% focus on the screen and nothing else. To be fair, using a method to bypass a measure to kick someone who is not active is not ok. It might not be unattended gameplay per definition, but rather an exploit (misuse of a feature to bypass in this case the kick you should be getting). That you got a way with it so far, does not mean it is allowed.
  11. Playing the game while watching a movie is not unattended gameplay. You are not required to have full and only focus on the screen. Watching a movie or a stream is perfectly allowed. The way GM's check if you have enough attention to the game, is that they'll sent you a PM. If you respond in a timely matter it is ok, if you don't respond they'll take actions
  12. And nowhere do I claim I am. I'm simply stating the only real instrument people have to show their support or dislike. It is the real power of commerce. To buy or not buy a product.
  13. IBS was free and not a paid expansion. I see a lot of people happy with the change and a lot of people unhappy. It is the essence of change. Some like it. Some do not. Do you prefer to have a big clunk of content once every 4-5 years or do you prefer to have smaller clunks every year? There is no good or bad here. So in short. Do not complain that the content is low compared to other games. If you do not like the content, do not buy it. If you dislike the change, do not buy it. ps. Pro-tip. Propably in 4-5 years you can buy a Soto, and the next 3-4 yearly expansion with a great discount. You can also recieve a huge blob of content in one purchase, just like it was before.
  14. I'm not sure if this is asked for by the playerbase, but the way content has been delivered has always been a debate and seen as controversial. The essence here is money. With GW2 you pay a fee for the game and it's expansions. If you, like me started playing in 2012 and got every release when it came out it would have cost you 225 euro's/USD If you buy this all now in the store it would cost you 125 euro's/USD. So in short. I paid 18,75 euro/USD per year. If you compare this to e.g. WoW with monthly fees, you'd pay 350 euro's each year on monthly fees and expansion costs. Still people keep comparing the amount of content released and expect to have the same amount of quantity and quality. If you'd want to compare e.g. SoTo with PoF you'd have to keep in mind that between PoF en EoD was a five year gap where you needed to buy new content and still two seasons of living world where released in that timeframe. (comparing EoD with Soto is a bit different due to EoD already shifting in a different release system. I truly think that this new system is better then it was. but as we do not have to wait for several years for a new expansion, time needs to tell if it truly is better
  15. I wouldn't count Utopia as a loose or unused thread. It was never released and so never part of the lore. It has been in development at one time, but got replaced by eye of the north and GW2. This doesn't mean that everything that was done is thrown away. Many elements of story, artwork, classes etc, have been used in EotN and GW2. So what's left are scraps and likely not worth the attention. On a side note: Who or what is Razah?
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