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Kynara.7823

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  1. Not sure how it could work as cultural armor could break it but is it possible to have different skins on each slot for legendary gear? I'm sure its been heavily requested already, but part of me also would rather craft extra ascended sets just to have separate fashion on other characters. Previously Ive been saying to my guildies it wasnt really worth getting legendary armor/weapons for wvw at least, unless you plan on doing a lot of build testing and have extra mats/gold. Even still the cost of crafting even expensive stats with ascended and stat converting/buying new runes+ buying extra equipment slots is probably better and cheaper for most players (or more realistically, reward track exotic armor). Being able to conveniently share the leges across other characters will make it more worthwhile now, looking forward to this change thanks for adding more great qol!
  2. RE my comment above ... I saved the text above the quote as a draft here and didn't notice it attached when I replied, meant to only have the text below the quote.Can't edit it out now but basically was talking about draconic echo after patch, and how it sort of works now but still is buggy.
  3. How the skill seems to work:This is known mechanic but relevant to how it works, Glints boons only apply every 3s, even if you press skills a second apart, they will apply once when you press them then apply again together 3s after the first one was pressed, at the same time on a 3s 'tick'.With Draconic echo, while the consume effect is lingering, your boons continue to reapply the skills passive boon on the same existing 'tick'. It also applies the boon when you consume it (even if its off tick, same as if you were just activating it initially again). Then it will proc its passive 2x following the ticks timing of other active skills (if you pop it just before or after a tick it still will always proc 2x because of the timing).This only works when another Glint skill is active, including the f2, but not once you legend swap. I'm hoping this is a bug (and an understandable one seeing all these mechanics in play) because being able to reapply boons when you consume and legend swap could be useful for pvp/wvw (though the dmg trait is probably the top choice for wvw at least), right now its benefit is very minimal when you want to swap or take that extra damage trait instead. This happened to me in wvw as well but more rarely, my herald skills were fine but when I swapped to Jalis they were sometimes wrong... I thought maybe it had to do with underwater utility positions so I fixed the order of both but it happened again (that was before the patch today) not sure if its still doing so, I havnt noticed anything switching after patch yet.
  4. BUG: Draconic echo does reapply boons from Glint now when you consume them, but only when you have another skill active (passively applying boons/unconsumed), including the f2 until you swap. So if you swap legends or consume all skills (that were active) it wont reapply boons.Tested this in wvw out of combat.
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