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Longshot.1237

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  1. 1) the siege turtle mastery gives it a 50% health boost and a -90% damage reduction BUT this is negated by the easy to break defiance bar, the defiance bar needs removed, it negates the masteries. 2) exp. is awful and the point you put Arborstone mastery which is exp. gain means you added needless mastery to make up for the awful exp.=lazy 3)loot drops are the worst of every expansion or i should say lack there of, loot is beyond awful, nothing worth going back and doing content. don't get me wrong the story was amazing but thats it. 4)just a suggestion to make more money, when you release GW2 on steam i would unlock all LW for at least 2 months 5) masteries should have a reset npc just because some are pointless unless you fix the other issues because i personally regret putting points in turtle while the defiance bar makes masteries again pointless. 6)story mode exp. should not be reduced after 1st clear, it really dosn't encourage replaying the story over and over. 7) needs better rewards, rewards are also non existent. Now the story is amazing i enjoyed it but the meta's and events are just so underwhelming and too long for the lack of rewards
  2. The exp. from events is still way too low, talk about a needless grind, anet really dosnt like advancement these days, if they had faith in the product they wouldnt put such a nerf on exp. gain
  3. Anybody else notice that you get less EXP. from doing events then you would a vista or hero point,This needs seriously fixed
  4. Home instance resource nodes should all be changed to "Rich" nodes, standard nodes for the cost in game dosn't make any sense, I let a lot of people run my instance to help and they just don't have the yield they should have.
  5. they need to finally give ele and eng active combat weapon swap, I think it would be fair after all these years.
  6. I've played this game now 7 years, I'm more about pve then pvp and have always liked the story modes, I still like the original story, I've played it on new toons BUT, It was better back before it was level locked. It used to be how you got to lv80 and had a flow to it, the level lock that was added seriously breaks the emersion it once had and turns it into looming dread, that while enjoying it will stop, lock and force you into mapping and smaller quests that you would later do anyway. The story mode needs rolled back to where it was unlocked and could enjoy it while getting to lv80,The sheer fact it locks the last 4+ episodes behind the 80 wall almost makes wanting to even finish the story pointless afterwards.. Yes I have multiple 80's a lot already in ascended and 303 mastery, but when I make new toons I do still enjoy going the long way with the story, just not with the needless lock that was put on it, so just remove it already and put it back to when it was enjoyable..ty
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