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Senca.8356

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  1. Difficulty isn’t the issue. What it needs is an automised raid finder that people can drop in and drop out of without having to worry about being online and on time for a raid, fannying about in LFG for an age, or getting kicked due to the arbitrary standards the community has decided on (and let’s be honest, while you get this in every game, in the case of GW2 it’s just utterly pointless elitism. The raids are hardly WoW mythic after all, they’re barely even WoW raid finder difficulty. The toxic community has to shoulder the blame for the failure of raids in this game just as much as Anet does). Yeah sure, “GL killing anything with noobs in full soldier gear ololol”. Fair enough, give it a system where everyone’s gear gets standardised to zerk or what have you when they enter. They can do it I’m sure, it sort of works that way for PvP already. Once that’s done, improve the drops so that one might (maybe...occasionally) get something actually useful. Boom, suddenly more people are raiding. Some of those people will move up to the more organised scene. Problems solved.
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