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suffish.4150

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  1. If it doesn’t mean anything then it wouldn’t be the same people winning it every time would it? It obviously shows who is the best team otherwise the mATs would have random results. But no, the best players win every time and deservedly so. I’m not gonna reply to any more of you comments since I think it’s taking away from the discussion I WANTED to take place here, but I do thank you for your engagement nonetheless.
  2. Season 1 when the divisions were based entirely on grind and nothing to do with skill?? I got primordial legend as a clueless pver in season 1 who went into pvp purely for the AP. But sure, that title ‘means something’ LOL im going to ignore your comment about best of the best because it demonstrates that you don’t really understand the pvp scene at all if you think that one can be wintraded. But as for God of PvP/the Arena, the obvious solution to the wintraded title issue is to ban the wintraders, not to take things away from legit players. The idea of ‘one person can’t be responsible so NONE of you get nice things’ is horrible and wrong no matter where it is used anyway! I’d rather let some wintraders get the new titles along with the legit players than deny them to everyone.
  3. Hello my fellow Tyrians! I am here to make a suggestion that I think would be great for pvp in terms of rewarding veteran players for their dedication and also to add worthwhile long-term goals for aspiring pvp gamers. The addition of the ‘True Dragon’ title and the additional tiers of the class-based rated wins titles were great things for pvp, but the patch also added something even better which I think could and should be used in many other areas of the game, particularly pvp- additional tiers up to 10 of the Ultimate Dominator title! There are several areas where this system would be great for pvp such as: -The True Dragon title. Let us get tier 2 for hitting rank 938 and more tiers for even higher ranks! I would be very close to tier 4 myself and that would be great to show off. -The Champion Brawler title. Imagine being Champion Brawler II for 20k rated wins!! Make the newbies jealous! I would just about have this one myself too 🙂 -The Best of the Best title. Let these tryhard mAT gamers show off ALL their wins! Right now there is nothing separating a 1-time champ from someone with every gizmo! -Every leaderboard position title from top 250 to top 1. Right now there is no motivation to go for a particular leaderboard spot more than once. This would change that! Let’s bring the leaderboard back to life for veteran gamers, give them something to play for! Do it retrospectively for the old titles too pls since I have 2 old top 10 titles but only 1 new 😉 I hope the wonderful inhabitants of the forums- and maybe some equally wonderful devs- will agree with me and help to get this idea implemented to the game! There are MANY areas where tiered titles would be fantastic (raids, fractals, open world metas and more!) but that’s a bit beyond the scope of this post. Discuss, friends!!
  4. https://gw2wingman.nevermindcreations.de/log/20230630-125720_StdGolem_kill this is a log of me beating that axe/axe benchmark using the greatsword setup. I think you are definitely wrong about GS being dead because it feels to me like it should do more dps (on a golem at least) than just axe/axe. After about an hour of benching, this was the highest number on arcdps which is always slightly different to the ingame number but I beat that 38.7k bench on every run where I didn’t make a significant mistake. I don’t see myself as particularly good on berserker either and someone better could push this at least a few hundred dps higher than I did since I have never beaten an SC golem benchmark before. I feel like the rotation I did in this log is the most optimal one (I worked it out myself) but maybe someone like you could find some improvements. I wouldn’t give up on greatsword just yet.
  5. Number 10 on that leaderboard for ranked kills here, 150,510 as of this post. Still playing several hours of pvp a day, enjoying it as much as ever :)
  6. Tornado is actually super powerful if used in the right situation. It’s probably the most powerful skill in the game for denying a res and the cc/damage from it can absolutely turn 1 down into a wipe. If u spam it off cool down in a 1v1, then it will seem useless to you I guess. Just because an insanely OP skill like rampage is better, doesn’t make tornado any less good.
  7. Honestly they need to focus on making Druid a dedicated support class rather than the hybrid duelist/support we have now. The reason for this is because Druid and soulbeast currently fill the same kind of role which will always lead to at least 1 of them being unused. The new elite glyph is a great step in this direction in terms of the thinking behind it, but the delivery was terrible. What that skill needs is for the cast time to be halved but for the effect to continue to pulse for the full duration. I wouldn’t mind 1 stack of stability being added to it too. CA cooldown should be reduced to 15 seconds and the overall healing should increase, due to the fact that the skills offer very little utility other than pure healing. CA 2 needs a serious healing increase and to cleanse 2 conditions instead of 1 like it used to. This would also be a buff to glyphs if trailed which can be useful for a support. Also give back 1200 range SnR. The way I see it, the main problem with Druid is that it has no clear role, which was actually a great thing back in HoT when power creep was less it allowed it to be versatile. But now we are in the current meta, there is no room for hybrid roles (with the exception of holosmith, but that is due to the class itself being very unbalanced) since the duelist/support builds are both so OP in their own roles. So yeah, I would love to see Druid become a viable alternative to a firebrand.
  8. I love it! Truly hilarious clip and I’m glad that anet is actually acknowledging the situation with pvp and having a little joke about it, rather than pretending that it’s still an important thing to them. I was barely paying attention during the announcement so I’m glad someone clipped this.
  9. No offence but this is a truly terrible idea lol. Why on earth would it be a good idea to make the only item in the game that actually requires a lot of skill to get be obtainable my mindless grinding. For pvp to be successful, you need to give players incentive to actually get good, not to mindlessly farm. Right now players have plenty of incentive to farm games with how rewarding ranked/ATs are in terms of gold, but that isn’t helping the competitive community grow is it? We need more exclusive rewards that can only be achieved through being extremely good at the game, not less. Saying all of this as someone who does not play ATs and will never get a gizmo.
  10. It’s definitely rev by a pretty significant margin. Try playing against 2 good revs then try to deny this fact lol. The damage is just absolutely ridiculous and that reveal hurts so much against many builds. It needs nerfing to the same level as thief for sure. Second place would be chronomancer (illusions bunker build). Scrappper imo really isn’t OP because even though it’s sustain is far beyond any other duelist in the game, it’s damage is very low so you can just counter it by leaving it in a stalemate all game and winning the rest of the map.
  11. All these rangers getting higher rated than me by playing soulbroken, feels very bad :( Glad to see an EU list though, these are always fun! Vallun u are the best <3
  12. Can confirm. These ‘bots’ are in fact just me on different accounts. How else can I play 5k games per season without looking like a nolifer? Kappa
  13. There’s still more high level revs than rangers :( But yes rev damage is OP, but tbh what dps class DOESN’T have OP damage these days? At least you can shut down rev with focus from condi classes, but I do have to say if condi mirage and condi thief are nerfed to the point that they are not even viable (which is what I expect to happen) then there is gonna be a ton of forum threads complaining about rev after the balance patch.
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