Jump to content
  • Sign Up

Roquen.5406

Members
  • Posts

    160
  • Joined

  • Last visited

Roquen.5406's Achievements

  1. @rng.1024 Neither of us know the actual numbers. Only Anet knows that. The playerbase has declined because of neglect, one of those being the lack of policing in their own game. You say policing pvp will help kill their own game mode but it can also do the reverse. Your next point is where you lose me. You condone cheating because it’s more entertaining. I do not agree with you here but to each their own. What double standard? I said cheating is bad. I never said it’s okay to cheat if you still end up in last. You are the one that keeps throwing out, winners, number one, high rank people. All I’ve ever referred to is those that cheat. I think it’s pretty clear now why you defend this behavior, so I’m gonna call it quits. Best of luck to you and thanks for the civil conversation.
  2. Again, it’s not about me or my progress. Cheating should not be condoned even if it’s on a “smaller” scale. The point you seem to be missing is that cheating is another thing that pushes players away. Fewer players equals less support for a mode that really has not gotten much since its inception. You can argue that we just got a big balance patch but it didn’t really change much seeing as most of the changes are flat number adjustments, rather than addressing core issues or changing up mechanics. We’ve mostly had one game mode in PvP for the entirety of GW2. The one mini moba they threw in, they abandoned almost immediately, and TDM was also pulled quickly. So conquest and mostly the same maps for how many years now? More recently you get TDM in 2v2 or 3v3 as an off-season option. But that’s it... Would you be okay with professional athletes using performance enhancing drugs to compete? It is cheating after all. If your answer is no, then I’m not sure why you apply the rules differently here, unless you partake in said cheating. Then it would make sense why you defend it. But if your answer is yes, then I guess cheating is okay for you and there isn’t much else to say.
  3. I'm not sure what your point is here? It's random that I get paired with or against a wintrader, so I shouldn't care that they are cheating? Cheating is cheating and it should not be tolerated. You also inadvertently addressed wintrading with your "explanation" of mmr. The population in general is low. That is why when you are queuing regularly, you often run into the same people. Now these wintraders take this further by queueing off hours, making the population even smaller, making it even easier to manipulate the outcome of the matches.
  4. I’m sorry but what? There is a lot more that goes into win trading than that. People have paid gold and cash for spots, they have made alt accounts to boost or punish others by throwing matches. They queue sync with buddies to manipulate the outcome of matches. Your buddy queues with you and your duo and if they get on your team they try hard, otherwise if they end up on the other team they throw the match. There is other stuff that goes on too. None of that is skill or luck... it’s cheating. I can’t even comprehend how you claim that it is analogous to running raids with a guild? You couldn’t be further from the truth. You also don’t have to be the best player to see how bad this is for the game mode. GW2 PvP has been struggling for a long time and stuff like the above only serves as another nail in the coffin. Sure, you might counter with, “Game isn’t dead, people have been saying that for X years!” But you can see the population shrink drastically each season. Players already camp rating and only play a match or two to keep up with decay. If you enjoy pvp and want it to stay active, you should want more people coming into the game mode not less. And that doesn’t happen when shitty behavior like the above is condoned.
  5. Unfortunately, that’s probably exactly how it is. I’m not even sure they have have a game director right now. Pretty sure Mike Z was fired. I don’t see anything changing. They keep slapping tape over a leaking pipe but eventually it’s going to burst. Their keep quiet, take people off the main team and push them towards the expansion / other projects mentality is the exact thing that led to the layoffs in the first place. From my perspective they never learn from their mistakes and then shit hits the fan and they go, “oh no how did this happen!?”. It’s a shame really because the game does some things really well but it gets bogged down by the rampant issues that never get addressed. In the end we (the customers) will leave for a business that better suits our needs.
  6. Yeah...I do. It's called being realistic. I’m curious, you keep telling players to be realistic and that the pandemic has thrown a wrench into things. So be patient and understanding to those affected by it. But these guys, CMC, Irenio and whoever else is on the team, still have a job. And I guarantee they make more than most of the general public does. Shouldn’t they be thankful and busting their ass while they still have a job? There are millions currently jobless who would love to be in their shoes. Do you honestly believe that throwing in 7 minor number adjustments is worth of 1 month of work? Keep in mind unless things have changed CMC isn’t even the one changing the numbers, they have a separate “balance” team that makes those changes. He would just be pushing along what to change. Most people I know bust their ass day and night just to keep their job and yet we go weeks and months with very small changes and people like you pipe up and say, “It’s okay, [insert excuse here]...”. I’d be curious what you do for a living because I don’t know any place that allows such a slow cadence of “work”. And unless this is a side side side gig for the PvP Dev’s (Hint PvP - it shouldn’t be), I cant fathom how they are okay with their output.
  7. http://gw2skills.net/editor/?POgAENlFwCZNsOGKeSXrt6Sk+cA-z5AXGZWB9mCeMA You can side node or support. Though you can get bursted down pretty quick if not careful. Mainly knocking people off node and rooting for decaps/caps. The double stealth also helps for getting off revives/helping your team disengage (blasting smoke cloud with CA 3) and then dropping out of CA when Revealed wears off your teammate(s).
  8. I finished slightly above top 50 in NA. I solo queue and played the majority of the season as Druid. Got into the top 30’s a few days before the end of the season but lost 30 points, so I stopped. I’m sure pretty much any class can get into that range. I find most of the season I get to one rating bracket then drop 300 rating then slowly grind it back, rinse and repeat. So, I imagine I’m not a great player because my rating is so volatile. Maybe I got lucky with matchmaking in the end or something, not sure.
  9. Honestly, not looking forward to the armory because I expect it to be behind a multi-tiered paywall, per character. Similar to templates now. It’s also another system on top of the underlying system and so I expect it to bring about a lot of bugs in implementation. Though I will have to wait to see it’s release before making an actual judgement. That still leaves templates with the other issues that players are currently running into.
  10. There are still some pretty bad bugs. For legendary armor, it kicks out runes/sigils/infusions when you swap gear around. So you have to remember to put them back in manually or you run around with missing sigils/runes/infusions if you rely on the templates themselves. The templates are still causing pretty bad crashes for people. Can sometimes ruin a match like in pvp when someone swaps a build with templates and it crashes them mid swap. Had a few games last week where it did that to players and they ended up having half a build because you can’t swap once the match starts. It also skill flips certain classes like rev. I would hope those things, among the rest of the bugs aren’t intended for something that people hail as a “Robust, well-made program”.
  11. As the title asks, does anyone know if the two new legendaries from WvW/PvP are part of the set? As far as I understood the rest were making up what would be something related to the eternal alchemy. However, based on a video someone posted of one of the legendaries, they are thematically much different than the rest of the set.
  12. Again, I think you are misunderstanding me. I don’t mind putting in the work but in my opinion it feels bad if I am punished because I can’t dedicate 20-24 hours a week to a mode. As I mentioned above it takes 160 hours total to get something like 2,800 tickets as long as you clear every chest each week. I don’t mind putting in those 160 hours but over 24 weeks instead of 8. And with the current system because of the resets it would actually take around 200 hours to get the same amount of tickets if you don’t full clear each week. But it’s pretty clear I’m in the minority here so I will just drop it.
  13. Actually that’s not true in PvP specifically you don’t lose progress. The chest doesn’t reset each week so, it’s not like you have to bulk 20-24 hours or have to restart. It stays until the end of the season. So you can hop in and out without actually missing out. I think we are misunderstanding each other here. If you clear every chest each week to get 2,800 tickets it takes 160 total hours. If you instead only do up to half way for example, to get 2,800 tickets it takes 200 total hours. So it takes more time overall if you can’t dedicate 20-24 hours a week to the mode.
  14. Of course but you lose progress each week. And you lose progress if you don’t completely finish a tier. And it actually takes more total hours to get something by not completing it every week. What I mean by this is if you fully complete all chests each week it takes ~160 hours to get enough for something like Warbringer. If you only go through about half of them it’s about ~200 hours to get the same amount of tickets. Seems a bit odd to me. Also, the pip gain for new players is abysmal. If you are in a bad matchup you are looking at something like 4 pips per tick... It’s almost like it promotes finding an outmanned/outnumbered map because you automatically double your progress. I spent some hours in a full squad following the commander and barely made any progress. I then ended up in an outnumbered map and was ticking 9-10 and I made much faster progress just by staying in that map. It’s such a bizarre system that almost rewards you for avoiding congested maps. Honestly, if you have an alt account with a low WvW rank go sit in a map for a bit. Maybe that can help remind you of how different it is.
  15. What do you mean you run through the set twice? I thought you only get a max amount of tickets per week (365?) which is done by passing through all the chests. ya. I actually meant that I do the whole set and then repeat diamond a few times. I miss quoted what my brain was trying to say :-)Ah okay, sorry if my wording confused you.
×
×
  • Create New...