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Gryxis.6950

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  1. I really don't care too much if they do more gay men representation in the future (tho i would enjoy it still), but I do hope if they do it'll be better than "remember this unimportant character no one cared about and died 10 years ago ? Well he was actually gay".
  2. id argue roaming is the place chrono is the worst off. Especially solo roaming
  3. well yeah i'm really confused because healing something like 30 hp per second is not something id say to argue a spec is too strong
  4. they didn't nerf the damage in pvp tho, wrong board
  5. no way you put chrono two whole tiers above bladesworn
  6. illusion of life is actually really strong in wvw. Useless mesmer skills would probably be signet of inspiration (unless traited) and phantasmal defender, those two don't really do anything on their own
  7. Well yeah, you're still being as dishonest, I never said you can't trait your stealth attack, yet you're trying to make it sound like it's my argument (when what I said wasn't even close to that). Turns out when i say "instant skills have weaker effects than non instant skill, the fact that you can trait them to make them stronger does not make that fact go away" and you replay with "wow so you just said you can't trait stealth attack", yes, I would call that intellectual dishonesty, crazy me. When almost any stealth last at least 3 seconds, you can absolutely wait another second to try again, especially when considering how short those cast times are. Also you'll notice nowhere in my previous messages I've said it was op or something like that. I don't think the good player don't do that is a good argument when I'm saying it's toxic. Maybe it's just mediocre player doing it, i don't know, and i don't usually die to it, but it is still a very unhealthy gameplay, especially considering the counterplay to it is just "play some classes and not others". If you're a mesmer (power mirages or virtuosos being the ones most countered by this) player you have no tools against this gameplay, while an engineer has no way of losing to this kind of builds, unless maybe if he's a core engi but who plays that? I'm not opposed to certain classes being stronger and weaker against some others but shutting them down almost completely I do not think that's healthy for the game. And how are you supposed to punish a thief prolonging his stealth when you can't see it ?
  8. lmao despite the thread being two years old you're still being as intellectually dishonest as you were at the start. All those skills do not do much on their own, unlike a lot of non instant skills. Of course if you take 4 different traits to buff them they're gonna be as strong as non instant skills. The trade off would just have changed from the skill being weaker to you having to dedicate almost an entire traitline to one skill. And the comparison with the actual topic at hand doesn't work for more than just this reason. Yes, if you dodge an attack coming from stealth you do not take the damage. But the person attacking you can just do it again and then you don't have a dodge left. Especially thief considering it doesn't have cooldowns (and yes, a 1s cooldown on your stealth attack isn't a real cooldown). Sometimes the thief will almost run out of stealth and will have to take time to lengthen his remaining stealth after you dodge but we do not have his stealth timer and have no idea what he's doing. So guess we just have to dodge randomly again and be really lucky. And for what, just so the thief prolongs his stealth one more ? Nah really, it's not toxic design and just not taking the damage is sufficient trade off lol
  9. why are we treating instant cast skills the same as skills casted in stealth when the trade off for instant cast skills is already there in that they tend to be way weaker than most other skills. Tho i'd agree that the whole stealth thing is not that much of a problem in pvp, but it is in wvw
  10. isn't burn guardian really strong when it comes to destroying siege ?
  11. let's hope they don't since it's the only thing making the inspiration branch worth taking in pvp
  12. it's not op it's just easy to play, but if the enemy team understand how to play against a virtuoso (which is really not hard) ur gonna be useless
  13. Most condi virtuoso will not take the aegis trait, and a 20s cd is not thaaat low when the condi damage of every other ability you have is subpar
  14. I might be mistaken but I believe warhorn would be better than offhand dagger for dps when it comes to fresh air tempest
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