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Grogba.6204

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  1. same here, just started the collection and now stuck at this part.
  2. Unless they tell you - either directly or by pulling numbers from logs - you have no way to determine if a person uses Arc in the first place outside of elaborate guessing.
  3. the magnetite/geating cap might just use the regular cap imo. Skins are pretty expensive and I guess most people use them to easily gear characters nowadays. But as Vinceman said no Insights/Divinations and I want to add no boss tokens because that opens another box better left unopened. I do not want to imagine what arbitrary item the playerbase will ask to ping next if the tokens were to drop from an easy mode.
  4. Outside of resource limitations (Dev time, release schedule, testing, content creation) it would help if we had a balancing baseline...
  5. Which brings us back to the original problem! (Running in circles for 106 pages, yaaaay!) If the rewards are bad people will do the easy mode once, at best. Maybe lure in some veterans when Anet adds achievements to it.If the rewards are good/better compared to the regular raids than you end up cannibalizing those which means no boss tokensno Legendary Insights/Divinations
  6. Has this thread even been on topic for the past 30-40 posts? Considering it devolved into a (somewhat hilarious) "Raids are terrible" and was on its way down the Forum history until STIHL necro'd it to continue where he left off months ago even after admitting that he doesn't even play anymore. :thonk: Edit: And I stand with what I said even if you cannot deal with it, STIHL. I cannot take you seriously if you think Vinceman (and others) sticking with a multiplayer game because of the multiplayer aspects is terrible but please, continue, report this post, too.
  7. Ran fractals CM+T4 the past year with one other player for the past year and I remember a handful of runs where we had to kick a player for DC/Afk and not returning or faking KPs and vastly underperforming. The most negative experience in said runs was a Druid questioning my skill for not sharing Aegis before MAMA(I think we took a few seconds too long and it ran out, could have been toxic trail I don't know anymore honestly. Perhaps I indeed failed my prebuff rotation) to which I answered via nitpicking his playstyle, ending with both of us bitching during the remainder of CM99 and him leaving afterwards. :shrug: I do ended up putting a few players on ignore and moving on for being exceptionally rude but skilled nontheless. Just didn't enjoy playing with them. Seeing how two of those players later joined PUG raids I was in as well and getting promptly kicked by the commanders I do feel like not being the bigger problem in that situation but who cares. Also met a few great players I regularly see again in our fractal runs and it's always a pleasure to play with them.
  8. Sarcasm? As I already said Warrior and Chrono are the odd ones and hard to balance without breaking either the classes or the game. Every other class has improved tremendously since then. Teapot carried squads with his Supportscourge which is hardly useful for speedclearing guilds but still received an entry on SC's website. Maybe pugs should stop immitating what they cannot replicate? Deimos Melee strat is a great example as is one rift-KC or midtanking VG. Again, did you experience the early months of HoT (even before DPS meters were a thing) and tried grouping up with a DPS that wasn't Tempest? Before you start linking golem benchmarks and raidar you might want to check them again. Golem Benchmarks demonstrate what is possible in a vacuum and unrealistic conditions. Yes, realistic buffs are used but you won't have all buffs up from the very beginning of a fight nor is the golem fight interrupted by boss mechanics. Raidar even states that the statistics combine multiple encounters and look and behold, Conjured Amalgamate for example already heavily skews power benchmarks. Compared to Matthias where powerbuilds barely outperform the "weakest" condi options. I'm not sure if I get you right here (I really don't, it's not an attack or anything)? Do you consider the makers of above mentioned sites (which are main influencers to the masses) average players? I think they do a hell of a job benchmarking, statistically proof, min-maxing countless builds to inform that so called average player! You can almost call them experts in the field. So I'd rather listen to these people, that clearly show, backed up by numbers (not anecdotal stories), that some professions are underwhelming to say the least (and have been for most of the time), than to listen to random stories on these forums! The game allows you to reach 40k dps on golem with a perfect rotation (and various builds breaking 33k dps, even Reaper breaking 30k and slowly getting up there). What benchmarks cannot simulate is player skill, however. From years of experience I can guarantee you that the average player cannot play on that level and other builds would quite often be better suited than the top choices. Try killing Dhuum/Qadim with a pug full of Deadeyes, for example. If DPS averages to 20k over the span of CM bossfights (phases!) they are good and any class can reach that number.
  9. May I remind you that for the longest time only Chrono, Berserker and Tempest were even desired and that nowadays every class has at least one competitive DPS build, including Ranger, Engineer, Necromancer, Mesmer and Thief? Things are moving forward. Slab Berserker stats on it and get used to your damage rotation and you are good to go. The only real offenders are Warrior and Mesmer by virtue of being very powerful and unique stat bombs and having extremely effective skills. (Winds of Disenchantment/All Banners/Mace Skills/Certain Shouts for Warrior, Timewarp/Moa/Gravity Well/Temporal Curtain/Portal/Mimic/Continuum Split/Sigil if Inspiration for Chrono). Also note how the majority of the things that make Warrior and Mesmer powerful come from the core class, rather than the elite spec(s). If you want Alacrity and Quickness you either need a Chrono or a combination of Firebrand and Renegade, the latter option is just as valid but more complicated to build and build around when making a group. Nevermind the Chaos traitline which only really help Deadeyes, Elementalists with Arcane and Warriors. And before I forget: Comparing GW2 classes (Which are increasingly easier to level the longer you play thanks to an abundance of tomes) to real life problems like racism is - honestly - mind-boggling and wrong on so many levels. Edit: You will always have one class perform better than another, it is impossible to balance a game with multiple classes without making them all identical. May I also ask which class you are referring to when talking about said class being undesirable? Because the last time I checked all powerbuilds work in fractals and the 4Scourges1Druid remains another popular option for fractals. Nevermind raids, where Necros are still among the top classes both for damage and support nowadays. Again - and as always - it boils down to: What works within the game's parameters =/= what the average player considers optimal
  10. So only Condi specs, because Power focussed builds are more powerful in fractals due to lower HP pools of enemies compared to raids and because Power and Condition builds cannibalize each other. If you want to be a Purist, sure. Then you'll have Chrono, Warr/SPB, Soulbeast, Dragonhunter and Weaver. But I only ever see one or two lfgs specifically asking for certain DPS specs (DPS, mind you!) and I pug fractals every day. As long as the Warr does at least double my own damage (Chrono) and the two DPS are ahead of the Warr it's smooth sailing. Furthermore, every single class (even Necromancer) has a workable Power Spec for fractals now but some require more effort than others to perform well so that's on the individual player.I have seen Reaper pulling more DPS than the flavour of the month Weaver through sheer skill alone but also had thieves insisting on playing Deadeye in fights where the class is underperforming by design. I quote CyNinja here because it boils down to "make. your. own. LFG.".And regarding the last part: If you want to do CMs+T4 you are required to have 150 AR anyway which translates to having Ascended gear... which is account bound and - at least for Power DPS - is the same accross all classes and builds. How do you even plan to do fractal CMs + T4 without Ascended gear? Tear of Alba only provides 15 AR so at worst you would need 130 AR (15 from tear, 5 from singularity) and never use up your singularity. You do realize that you spend around 15 minutes per Fractal CM (Chrono, Warr, Healer, 2 DPS), adding T4 to that adds another 10-30 minutes, depending on fractals so we talk about around 1 hour for five fractals. Recs add another 10-20 minutes on top of that and that is with a well rounded Power dps focused team. Remove the Healer for another DPS and you might be able to shave 20 minutes off.Again, do you realize that following the META approach will still take between 1 - 1,5 hours for content many of those players have done for years. Why would they ever want to speed through it, GEEZ, I sure love Torin and Kay bullshitting about their past in the thieves guild for the 150th time!
  11. I am questioning what kind of raiding group you are in when you deem stat infusions necessary but aren't speedclearing in the first place.
  12. I always wondered why the auto attack chains don't have a number on them (1, 2, 3) tbh. There are a few exceptions and muscle memory, of course, (Necro Scepter and DH Greatsword are burned into my mind but also easy enough to notice) but playing another class or build is really annoying initially for that reason. ChainSkill 2 of most chains is visible for such a short timeframe or so unimportant as an individual attack, besides being a copy of ChainSkill 1 in most cases.
  13. There is also Elona, the biggest fanservice besides Cantha for GW1 veterans and new players alike and nine much better balanced (depending on the gamemode that is) Elite Specs than those from HoT. :shrug:
  14. has it ever dawned on you that the same is true for literally any other game mode in the game?
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