try playing virtuoso in actual content at 1200 range and getting anywhere near the golem numbers.
You dont get boons from the rest of the party at 1200 range, meaning your going to do either do a fraction of the DPS, or your going to have to play mele to get boons to get anywhere near the golem numbers. Also c.virt doesnt have much (any) utility outside of ranged damage and cant self buff (even might stacks). DPS is literally the ONLY thing the class has.
Scourge is 900 range, not 1200. Though with its insane best-in-game AOE and easy rotation ... okay yeah, scourge needs a bit of a nerf.
I just hope they dont nuke harbinger into oblivion with a straight pistol nerf later today. Harbinger having a much more complex rotation, resource management, and has to be played in mele range for shroud 3+4 to achieve its DPS numbers which are already a solid 6k under scourge vs the golem.