I'm pretty hyped for proposed changes, but as a member of cross region guild, I have a question I've not seen answered here before: Let's have 450 member guild, that is a group of people from let's say 20 worlds in current system, with biggest chunk in two main worlds, let's assume 70 people on Underworld (EU) and 60 on Fort Aspenwood (NA). Let's say that half of people from those worlds are serious WvWers that like to play together on reset nights. One day, we welcome new system, and everyone in the guild are now only region-bound. the 65 serious WvW players want to still play the WvW together, so they decide to set guild as WvW one, and them as WvW players. What happens in that situation? Can guild join two worlds, one per region? Or will the guild join one world, in only one region? If yes, how will be the region determined? Will all the players (that commited to be WvW players for such guild) be forced to region change to play WvW? Or will they be automatically guested to other region when entering WvW? Maybe you will disallow guild to be set as WvW guilds to have members on both regions? What happens when the guild join alliance? Again - can alliance be on two different worlds, one per region? Basically.. How will those changes support guilds that are mainly cross-region, cross-worlds communities, but sometimes group of members team up for some serious WvW?