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Vlad.4513

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  1. Really good patch, I'm really liking it so far! pvp definitely feels more enjoyable, for me at least.
  2. It should take in between 1 or 2 minutes, that's healthy, enjoyable and what a mmorpg should aim for, if you want duels that last 5 to 10 seconds you should play a different genre, like fps.
  3. Personally I'm glad they made this change, imagine running to cap something only to get one shot in less than 1 second... that's not fun...Now fights last longer, is more enjoyable and not a supermegaultrabroken-button mash contest.
  4. To me, the new trait is looking completely useless. Unless there are some really big numbers behind it. On power builds the middle trait will always be better and on Condi builds the bottom trait. And there's no tank build. The only reason to take that trait might be on support scourge for pve.But even then. This would allow to play without much vitality, but then you loose dmg from dhuumfire or from the whole curses traitline. So even there it seems lackluster to me Forgot to add, is looking juicy for PVP/WvW at least from my perspective, I don't do pve.
  5. That new trait (Eternal life) is looking juicy ?
  6. Finally, these changes were really needed, if people want to one shot others or fight less than 8-10 seconds then wvw is not for them, fights are supposed to be strategical and not a smash buttons contest.I think this is a step forward in the right direction. Thank you Anet!
  7. Wait so it doesn't track the target anymore? Is it just a projectile that follows the direction you are facing?
  8. They don't care about pvp/wvw, this change is to reduce Reaper sustain in pve.
  9. It's so stupid how every patch in recent "balances" have Just Given necromancers something to hope for, then Removed it just as fast, while leaving Other builds that do WAY too much on other professions fine, ALSO - Thief is getting portal ( one way portal), and That is STILL better than the "Poor excuse of a portal" Sand swell is scourges get. Based on wording so we'll have to see, Thieves get one direction portal that does not require Line of sight or valid path, Scourge requires both and limited to 900 range. Ehh they nerf some overperforming builds of other professions so no they don't leave other builds like that, not all of them at least. With that being said I do think they fucking suck at balancing... reaper needs QoL buffs :'(
  10. 1- Soulbeast LB is stupidly broken. 2- Too much dmg, getting bursted in 2-3 seconds is no fun. 3- PVP in general doesn't get enough attention from Anet. 4- 5v5 format is not enough, it needs 2s, 3s and battlegrounds. 5- Not enough balance patches, not enough communication with the comunity, etc. But I think this falls under my point #3.
  11. It happened to me just now, is so frustrating akdjwqoiajdadThe story is kinda long and now i have to repeat again???Any solutions to this?
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