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Cave Rock.4869

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  1. @McKenna Berdrow.2759 Could this be the time we finally get to see our opponents names? Or have player leaderboards etc... More focus on player skill.
  2. @McKenna Berdrow.2759 Instead of WvW it can soon either be called GvG, AvA or PvP. Although I like AvA, it has a nice ring to it. I'm excited, as recently I find myself more likely to SPvP because I get more consistent fights and rewards like gold/ascended gear etc. But my first preference of fighting is just small scale roaming with my guild mates in WvW. Goodluck, I will say if your going ahead with this it would be best to bring out new maps at the sametime for wow factor to lure back more players eager and keen to retry a fresh Guild Wars 2 WvW like experience. Also the participation mechanic needs a rework such as a cashout system etc. So large ques don't happen on the release of this new world restructuring creation or the new plan. People hate waiting for afkers to leave a map. Finally if reward chests are match based or seasonal, not sure how that will wor yet, is it possible to get a monetary reward like the SPvP chests? I ask because for me I can make vastly greater sums of gold from SPvP than WvW currently. It seems odd to me that a WvW player should be forced into SPvP to get gold so they can afford a new suit or gear for WvW faster. All this to feel like they can be competitive. Don't get me wrong though I like SPvP, but others might get salty about that and it could ruin SPvP players fun or ratings in ranked matches. People who play SPvP should be those wanting to be there, not just for gold, rewards or daily achieve achievements! Just as those who want to WvW should be those players wanting to participate and do well for their world that they take pride in or feel like they have a sense of belonging to over a long period of time. On that note I will miss Sanctum of Rall, but there isn't many of us left. So this change needs to happen and as soon as possible. Sometimes at the times I play NA nights maps are like ghost towns :( Marks are essentially the problem as they are so costly to craft. Harvesting nodes don't provide enough sustained revenue to even buy good food or utilities these days. Perhaps because the wood, cloth, ores etc are so cheap to buy and sell now. Anyways that is enough from me grumbling about the lack of gold or rewards for WvW. Just a thought... WvW players shouldn't feel like they are the forgotten ones, but your plans already are a step in the right direction.
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