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saloja.7920

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  1. This is a constant issue for me. I can replicate the problem as many times as I want. It did not go away after reboots, reinstalls etc.
  2. Description:My Guild Wars 2 keeps crashing when I try to change keybinds that overwrite my previous keybinds. I can open the dialog and press in the new key, but as soon as I press the "Overwrite" button my game crashes. Timeline:The problem started after the most recent big patch last tuesday. It was the initial patch. Details:I can overwrite the default keybinds. Those are the ones where the warning text appears in yellow and explains that I'm overwriting a keybind. However when I do it to a keybind I've previously made, the warning text is in red and the game goes to a "not-responding" state as soon as I hit the overwrite button. Windows offers to close the non responsive program or let me wait for the program to respond. Waiting does nothing and the game is just frozen. I can also rebind keys if I first unbind them. I have to unbind both keys, the one I'm about to overwrite as well as the one that's being overwritten, if I want the game not to crash. What I have tried:I was using arcdps but I uninstalled that before trying it again. The same crash occurs. I have also uninstalled and reinstalled the whole game and the problem occurs even in a fresh install. Please help.
  3. I don't think this comment is getting all the attention it deserves.
  4. Thought maybe I should supply some builds as well. The Undying - don't play this unless you have serious trouble staying alive.http://gw2skills.net/editor/?Pa1AYprlRwuYbsFGJWyTutbA-zRJYiRNPA-e AoE Farmer - mostly use in mass events with lots of mobs that need tagging. Dodge, Steal, and Vault.http://gw2skills.net/editor/?PagAYVlRwuYbsFGJOyWntbA-zRRYBRBIGR8lSmRQtJQvhQFFgKDA-e Bring The Pain - but learn to play first.http://gw2skills.net/editor/?PawAYprlZwuYNMM2JO6LbtcA-zRIYRUzXC2OA-e
  5. Remember that thief has lots of escape tools. Don't get locked into a loosing fight. Reset and re-engage. Easymode is daredevil with staff with Critical Strikes 1-2-3. If you want to do more damage in open world just switch the last trait to 1. Your second weaponset doesn't matter, but keep p/p if you want to pew/pew. Thief requires basic knowledge of your opponent. Sand lions will eat you alive with p/p, but staff 1 and 2 hit so often that blind is not a problem. And don't use big oneshot hits. Some mobs you want to kite so staff is horrible on those. Learn. To. Dodge. Get marauder gear for extra health. Some mobs will just oneshot you if you make a mistake.
  6. It is my understanding that the problem with ele healing is its reliance on water fields. These fields block other more useful fields such as fire or light and that handicaps the squad. Am I mistaken?
  7. Norn. Take a look at the human running animation from a profile view.
  8. I always just assumed the trait Double Standards in Discipline only worked when you apply the banners yourself. I couldn't find confirmation so I'm asking here, does the trait work when someone else applies the banners? And is it worth taking when you're not the banneslave, but there is a bannerslave in the group?
  9. Same here. Autoattack on and no problems with CnD. Maybe make a ticket?
  10. I like the male Sylvari animations to the human male with the exception of the sheathed hovering daggers. For some reason it bothers me to no end, so human male for me. The male sylvari also has a really annoying hnnggh huttgh hngyagh sound when it jumps and you cannot disable those. Human male here and proud of it (can I say that?)!
  11. Concentration is fairly useless here, right? Reason I ask is I really like the concept of this build, but I don't have any healing trinkets for www except a set of full Minstrels. I still want to test this so I need to adjust the stat distribution. Luckily www zergs are a robust environment.
  12. Why the zealot weapons? Is 30% crit some sort of soft cap?
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