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Cisii.8317

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  1. Hitting an enemy in a smoke field with a blast finisher gives you stealth though, I'm thinking this is a bug that has been in the game for years.
  2. IIRC this combo used to give us stealth even when BoB hits enemies years ago but now it just puts revealed on me. Is this a bug? It has been like that for a long time now.
  3. Did they say when we're getting the new weapons?
  4. It isn't stunned. After mace 3, he does Rocket Punch and then I try to do F1-F3 and it doesn't work. I have to keep pressing it.
  5. -Mace 3 has to be a 1 second stun so we could combo off it with our mech skills and the mech shouldn't cancel the command skills with his Rocket Punch. -The Mech takes too long to do what its' told, I literally have to press a command skill 3 times for it to do the skill mid fight.
  6. Mace/Shield already gives 5 CC abilities. Shield 5 stuns on block, then you throw it for a daze and it comes back for another daze that's already 3. Shield 4 knockback, mace 3 stun. All this without spending utility skills. All we're asking is for us to be able to combo off our stuns in synergy with the mech. Mace 3 did that really well last beta and now it's impossible.
  7. Yeah we have enough CC as it is... I don't understand why we only have F1 to F4, just give us another F skill to use Rocket Punch. I'm so sad that mace is stuck on an elite spec that removes our toolbelt skills, I've been wanting mace+shield on engi since launch.
  8. I agree, Rocket Punch could be a damaging skill with the removal of the stun.
  9. Mace 3 should still be 1s stun and maybe swap the rocket punch to mace 2 and remove the CC aspect of it? Mace 3 HAS to be 1s stun and it shouldn't cancel the mech's command skills.
  10. I used to use mace 3 to land my slower mech skills with that 1 second stun now it's impossible to use this skill for any kind of combo... It's only 0.5 seconds stun now and even then, your mech would cancel any skill to use his rocket punch anyway which deals 0 damage in PvP. I would much prefer to have the old mace 3 skill.
  11. I am extremely happy with this change. This is what I suggested before as well.
  12. The mace 3 change is not good. It should stay at 1 second stun and this also means that rocket punch is unavailable for rifle.
  13. When you summon the mech it should attack to your back straight away and it'll do its own thing like auto attacks. You'll be like that octopus guy from Spiderman.
  14. IMO it should break stun as well. Not sure about instant cast but it shouldn't be as slow as it currently is.
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