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Gumbolia.5381

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  1. I have done Maws of Torment and 2 strikes and not received any weekly credit for them. (Edit: "Defeat 10 champs" just worked, so I'm not totally blocked.)
  2. If you crash or d/c during a convergence you should be able to rejoin the instance. After waiting around 10 minutes for it to start, then playing it for 20 minutes before it crashed, it's a lot of wasted effort & very frustrating. I got a useless participation thing in the mail containing Karma which almost feels like adding insult to injury.
  3. I too have been seeing this randomly (and infrequently) for the past couple of weeks. First time was 27 Sep. I think. No pattern/location/event in common that I can discern. I figured it was just a glitch because I play GW2 through WINE.
  4. The previous topic specifically about -usecoherent got merged into a mega topic about DX9, so any discussion specifically about this problem got buried by people still trying to run DX9. This is for anyone who followed the Running Guild Wars 2 With DX11 On macOS Using Wine document (though it may be a solution if you are using other WINE solutions as well). Before the latest patch, the -usecoherent switch was required because CEF wasn't working with WINE's dxvk. There's now a workaround for this! (See the section "Tweaking Config" in the document above.) I tried it last night & it worked for me. I seem to be back up-and-running at a playable framerate.
  5. For anyone who followed the Running Guild Wars 2 With DX11 On macOS Using Wine document, it looks like there's a workaround for -usecoherent no longer working that allows us to keep using DXVK! (See the section "Tweaking Config".) Need to test it a bit more later, but it seems to work for me! We may live to play another day! Edit: lol - why would someone think my update is sad? This is good news!
  6. I guess that makes sense. They can ignore one thread instead of two.
  7. I wish they hadn't merged these topics - -usecoherent and -dx9 are two completely different things. Before this patch, you could run DX11 with coherent instead of CEF - nothing to do with DX9.
  8. Thanks @Lady of Chaos.2514! That at least got it running, but the framerate is much worse than it was before (15 FPS vs 50 before). I'll continue to tweak the settings to see if I can get it playable again.
  9. Same here. Can no longer run on macOS via WINE since CEF doesn't work. And I just pre-ordered the expansion yesterday...
  10. Just another "me too" - "-usecoherent" works.
  11. Another "me too" for the pile. Character already in DR crashed when I logged in and turned around.
  12. Happening to me too since this week's updates. It was solid before it - I don't think I ever had a disconnect. (Just crashed 4 times in a row in Kessex...)
  13. Just an FYI that it is working for others. I just did it on Saturday and got it alright. Not that it helps you solve the problem... It might be worth submitting a support ticket. Good luck!
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