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DiscordOfSound.2190

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  1. I'm going to chip in on this conversation. First, to put this to rest, if you go through the dialog listed in the wiki through the personal story and interactions with Trahearne, there is 0, ZERO, implication that he accepts or takes credit for victories. At the very least, credit is always centered on the PC, on DE, or the various Pact members involved in sieging Orr. So it is incorrect to assume that Trahearne ever takes the spotlight from the accomplishment of the PC. His role in the matter was to organize the three factions, develop plans of attack with the seated leading parties of each factions, and issue duties. The same as any LT or Commander would do in the US military. Think of it this way. You, the PC, are a Command Sergeant Major, an NCO. You personally oversee the rest of the soldiers, and lead them. Trahearne is a Colonel, a CO. That is the hierarchy. He devises plans of attack, does the paperwork, and entrusts YOU with the undertaking of missions. And factoring in that it was critical to have an impartial leader, meaning not from one particular group but having worked with them all in the past, Trahearne was a choice candidate. It's not that he wanted the role, he really didn't, but necessity over ruled and he took the mantle. Not only that, he did harbor some of the most intricate knowledge of Orr, making him the expert in that matter. So you have to ask yourself, would you rather have this turn into Age of Empires with you sending out the troops, or was it better that you personally lead in all the missions? This game allows the PC to undertake the challenges of retaking Orr and defeating Zhaitan. You are also entrusted in protecting him while he uses Caladbolg to cleanse Orr, officially completing his wyld hunt. You, the PC, are the important and critical factor towards success, which was never overshadowed. So no, the personal story never deviates from herialding you as the main focus. As the Hero. This is also an MMORPG. Not a single player rpg that revolves entirely around the PC. There are other characters that need to be recognized as they will be ingrained in the history of Tyria. As for his death.... it was one of the most heartbreaking story telling in the game, second to Aurene's "death". He was not only a leader but a friend, physically mutilated and mentally being broken by Mordy, using the last bit of willpower left to help save everyone, and knowing he wouldn't survive. And then, we are forced to kill him. You know, if you're not one of those who for some reason despise his character, you can appreciate how painful the story was supposed to be. As for the Mary Sue definition, people also have that wrong. If you want to see the definition of Mary Sue, you merely have to watch the City of Bones series. Trahearne's wyld hunt sent him to Orr, where he adopted necromantic abilities to counter the Risen. I'd assume he'd been there for at least 20 years studying. In those years, he failed to complete his quest. He's also respected among the Orders due to providing information, his knowledge. Not that he some how saved each one. When given Caladbolg, it was the KEY to cleanse Orr, and complete his quest. A tool. It didn't grant him particular favors or powers other than 'Do your job'. He's chosen to Lead the Pact due to being impartial, as I stated before. The PC, on the other hand, had chosen a faction and would have been a poor choice due to favoritism. He often voices his doubts about himself, and the lack of self-assurance is mirrored in other characters as well. It brings the characters down to earth and relatable to many. And, at the very end of the day, he didn't have a hand in defeating Zhaitan, and well as only providing us the means to defeat Mordremoth. He wasn't a savior, or hailed as a Hero. And by definition, was never a Mary Sue. A Mary Sue carries a connotation of wish-fulfillment, and is commonly associated with self-insertion, though the characterization of upstaging the established protagonist remains fundamental. I think it would have been better, story wise, to have introduced his character earlier on with each race. Prior to joining an order. This is only an option if you play a Sylvari unfortunately. We get to meet Caithe and the rest of Destiny's edge early on, so why not this pivotal character? I never did understand that decision. And, after his death, he's more of just an afterthought until we're asked to rebuild Caladbolg. So those who hated his character because of 'muh limelight', it's both misdirected due to misunderstanding how an MMORPG story should be made, and not paying attention to the story and dialogue itself. The character was never flat, but the story should have implemented him better than it did early on.
  2. I second this idea. I have a Rev that I'd like to use shield and fist instead of shield and sword (cosplay reasons). Creating a sword that is basically just your fist would be pretty awesome. Give it some flair or flashy move, I dunno. It might be easier to implement instead of a new profession or class skill, but I like this idea.
  3. Necroing also. Since last month, after getting a new computer and downloading the game, every 5-15 mins I'm getting the error reporting box. I already contacted Tech, and they had me send them a /diag file. Ok, cool. They suggested I turn off some applications. Alright, did that. Still crashing. So, my buddy bought me a second stick or RAM in hopes maybe it's just not enough memory. Well, I've had little to no crashes in ArcheAge, but I can't say the same about Guild Wars. Ended up with the same crash and error box. So, here's what the appdata log shows. --> Crash <--Exception: c0000005 Memory at address ffffffff`ffffffff could not be readApp: Gw2-64.exePid: 14376BaseAddr: 00007FF6C2B50000ProgramId: 101Build: 95112Module: nvd3dumx.dllWhen: 2019-02-26T01:54:26Z 2019-02-25T17:54:26-08:00Uptime: 0 days 1:15:56Flags: 0x1 --> System <--Name: 27822296IpAddr: 192.168.1.104Processors: 8 [AuthenticAMD:15:1:1]OSVersion: Windows 6.2 (64 bit) --> System Memory <--Physical: 8550MB/16335MB 52%Paged: 14782MB/27599MB 53%Virtual: 134210185MB/134217727MB 3%Load: 47%CommitTotal: 12817MBCommitLimit: 27599MBCommitPeak: 19216MBSystemCache: 8845MBHandleCount: 87537ProcessCount: 193ThreadCount: 2483 --> Process Memory <--Private: 2825MBWorkingSet: 2264MBPeakWorkingSet: 2712MBPageFaults: 7162057 --> Memory Category Usage (Inclusive) <--[Category] [size(MB)] [Count] Root 1328.97 2042169 Programmer Data 920.14 456807 Engine 444.36 219360 Model-Programmer 324.38 51173 VRAM 313.62 17733 Uncategorized 307.12 1522059 Game 298.87 167313 Content 206.01 54193 Collections 124.63 10990 Dictionary 121.55 3148 Gr 78.50 103253 Text 71.78 8658 Art Assets 67.58 19215 Character Models 54.56 5083 Composite Models 53.67 1623 VRAM - UI Textures 50.75 1370 Gr Umbra 46.50 3158 VRAM - Gr Postproc 40.51 20 VRAM - Composite Tex 38.21 320 Composite Tex Pool 37.81 142 Composite Tex 37.81 142 Collide 34.12 44088 VRAM - Prop Tex 32.02 1629 VRAM - DirectX Geo Buffers 30.56 1520 --> Memory Category Usage (Exclusive) <--[Category] [size(MB)] [Count] Model-Programmer 316.45 37302 Uncategorized 307.12 1522059 Content 206.01 54193 Dictionary 121.55 3148 Text 71.78 8658 VRAM - UI Textures 50.75 1370 Gr Umbra 46.50 3158 VRAM - Gr Postproc 40.51 20 VRAM - Composite Tex 38.21 320 Composite Tex Pool 37.81 142 VRAM - Prop Tex 32.02 1629 VRAM - DirectX Geo Buffers 30.56 1520 Archive 25.28 38 Map Zone 19.49 13337 VRAM - Character Tex 19.15 1077 Composite Packfile 15.72 367 Collide Havok 15.67 33491 VRAM - World Map Tex 14.69 72 VRAM - DDI Shader 14.58 11217 Collide 13.87 9401 Composite 11.22 1705 Audio FMOD 10.44 4063 Frame 8.72 107 VRAM - Prop Geo 8.12 67 --> Error Logs <---E411-A22A-78E7D1936EF0Content is referencing a propID that doesn't exist propId='2248714043770673416'Content is referencing a propID that doesn't exist propId='1972964328275477224'Model '0x082239': Failed to resolve AimIK bone indices.Model '0x08223f': Failed to resolve AimIK bone indices.Model '0x08223a': Failed to resolve AimIK bone indices.Couldn't find projectile effect for skill 'ozBOH.8+KHW'Model '0x082240': Failed to resolve AimIK bone indices.Texture missing mip chain: 0x1a1ed9Texture missing mip chain: 0x1a1edbModel '0x080b24': Failed to resolve AimIK bone indices.Texture missing mip chain: 0x093483Model '0x082239': Failed to resolve AimIK bone indices.Model '0x08223a': Failed to resolve AimIK bone indices.Model '0x123674': Permutation 'boworange' not found, auto selecting permutationTexture '0x03539b' dimensions too smallLoading '0x03539b' texture failedTexture missing mip chain: 0x19d40cTexture missing mip chain: 0x19d407Texture missing mip chain: 0x19d40aModel '0x082239': Failed to resolve AimIK bone indices.Model '0x08223a': Failed to resolve AimIK bone indices.Model '0x08223f': Failed to resolve AimIK bone indices.Model '0x082239': Failed to resolve AimIK bone indices.Texture missing mip chain: 0x0f8c78Model '0x082239': Failed to resolve AimIK bone indices.Model '0x080b24': Failed to resolve AimIK bone indices.Model '0x08223a': Failed to resolve AimIK bone indices.Model '0x080b24': Failed to resolve AimIK bone indices.Model '0x082239': Failed to resolve AimIK bone indices.Texture '0x03539b' dimensions too smallLoading '0x03539b' texture failedModel '0x08223a': Failed to resolve AimIK bone indices.Model '0x082239': Failed to resolve AimIK bone indices.Model '0x08223a': Failed to resolve AimIK bone indices.Model '0x080b24': Failed to resolve AimIK bone indices.Model '0x08223a': Failed to resolve AimIK bone indices.Model '0x08223a': Failed to resolve AimIK bone indices.Model '0x08223a': Failed to resolve AimIK bone indices. --> DirectX Device Info <--VendorId = 0x10deDeviceId = 0x1c82Version = 25.21.0014.1891Description = NVIDIA GeForce GTX 1050 TiCompat = 0x00100000VidMem = 0 MB Thing is I've ran the repair on the game a few times, uninstalled and reinstalled, checked if there were any memory problems (none), looked into some other possible issues but all in all, it's still crashing. Now, I'm going to test removing Malwarebites, though that has never caused an issue for me before. Also, I'm running the game on administrator, with windows 7 compatibility (I've switched between win7 and win8 compatibility settings with no difference) and windowed with low graphics settings in game. I'm a bit stumped also at this point.
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