You know almost no engie build uses turrets (except healing turret, which is insta-blasted anyway), right?Scrapper doesn't use turrets, Core doesn't use turrets, Holo doesnt use turrets... The few static discharge builds that use rifle turret don't actually use the turret itself, only the Toolbelt Skill. Basically the only engies that play with immobile turrets are the AFK farmers... Well Engies from the start were touted as the class with turrets and that theme never really jived with me. Sure, you can play the class without turrets but turrets are a big part of what defines the class. If you're not interested in using turrets, what reason would a new player have in choosing an Engie over a different class? Your argument is sort of like saying I can play a Ranger without using a pet. If I didn't want to use a pet, why would I choose a class that has a pet as part of its core identity? I'm super sorry, Leodon, but you are extremely wrong. Turrets were only one possible reason (and a wrong one) to choose Engie. As new players most choose engie because the technological theme. Others simply tried many professions and stayed with the more frenzy one. Some of us simply love the flamethrower. While I understand in most games turrets are an integral and distinctive part of an "engineer" class, that is not the case on GW2. Turrets has always been optional for the Engie, even in the brief times they have been truly useful. In GW2 the distinctive and "integral"(quotes because how clunky is the mechanic) skills are the Kits. Because Kits engie has no weapon swap, because kits the toolbelt exist. Because Kits the Engie is known as a "piano" class. You can play without kits, but is not easy. You can completely forgot about turrets. You can play without them since day 1. Most builds don't use them. Most players consider them dead skills.Turrets are NOT part of Engie's core identity. So, if you don't like "immobile turrets", you SHOULD BY ALL MEANS play Engie. It is one of the most mobile and varied professions in the game. It doesn't use immobile turrets. IMO, the only reason you haven't tried the class is a prejudice coming from other games, that has never applied to GW2 Engie. Leave that behind and enjoy.How can I be wrong about my own opinion on whether I like a class or not?
What's the first thing that pops out to you? For me, it was turrets. Sure, you can include the other things like a rifle, grenade, mortar, etc being a part of the Engineer's toolkit but it makes no difference to me as none of these things appeal to me. This thread is about the reasons why people don't choose Engineers and there is no right or wrong to people's preferences. I'm not saying Engie is a bad or good class; I have very little experience with it. I'm just pointing out the reason why I don't choose to play it which is mainly that I feel the theme is bland/generic/boring. The class looks like a footsoldier, rather than an interesting hero archetype.