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cyberzombie.7348

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  1. All I wanna know is who even asked for this change?
  2. I'd happily trade bladetrail for either ranger's or rev's gs block.
  3. I really wish I had my shadow trap back. Was a perfect tool for home defense in PvP and gave me an ace against d/p thieves. Had too many fights and duels to know what it sums up to without it.
  4. The thing is before the June 2022 patch, I had a build that could do that. With SA and a hush-hush stat combo I was negating over 70% of damage... 80 if they were npc guards/lord.
  5. I didn't even know it broke stun.
  6. 1. Despite them being a known issue for years, there's lots of map jank still hasn't been fixed. Like random projectile obstruction spots in EBG/Alpine camps, or the gaps in Stoic outer wall corners still causes the map to de-render. 2. Blatant lack of care (and/or complete tone-deafness) in balancing. It seems like Anet wants to balance the whole game through permaboons and mobility creep. Back in the day the need for them were far less since as long as the build was made right, it could be effective with just a couple or none at all. With their point of no return being the June 2022 patch, where they swapped a lot of the unique status effects for boons. It definitely doesn't help that they keep nerfing all the anti-support specs and skills. 3. Tower/keep tactics change: Literally no one ask for the invuln wall tactic to be nerfed. Plus having ewp on towers pushes the mobility creep even further. 4. Still can't place siege in shallow water, still have no idea what issue or glitch would warrant them to change that. 5. Boxes of blue siege blueprints still needs to be typed out to trash them. Seems petty but when I'm encumbered with dozens of other stuff, I'm not in the mood to type out an item that gives me the same stuff I'd buy from the provisioner... or the siege vendor... or even the Black Lion Trading Co. If it was a box of guild siege I'd understand.
  7. The most sure-fire way is to use tethered aoes. Skils like guardian binding blades, necro's tainted shackle, or thief's daggerstorm tracks a target regardless of stealth. Another thing that ignores stealth are ricocheting projectiles like mesmer's mirror blade (though albetit it requires visible target to bounce off). Using a long-channeled skill like warrior's volley just before the pop stealth will still track them.
  8. Well there is another option when dealing with those odds. The trick is to focus on killing their supplies and siege, not the players. A lot of times they'll just pull off if they can't siege. Though if they manage to breach anyway, stripping and denying them supplies can break their momentum. Buying time to up defenses elsewhere.
  9. Hate to be pestimistic, ever since they made willbender I don't have any hope of Anet giving thief an off-hand sword. Plus the fact they gave guardian an assassin-esque spec with off-hand sword, despite thieves asking for years make me hate them out of principal.
  10. From my pov it doesn't need a darker story, it's just overall lacking in more grounded plots that isn't resolved by some supernatural feat. Having such plots would also help in setting a better contrast between what's extraodinary.
  11. Nah, I love having the opportunity to hard cc someone out of the sky.
  12. Been main'ing greatsword/rifle for the longest. Not the best in pvp but it has a lot of finesse when played right.
  13. WvW is the only "competitive" mode where I can make the most off-the-wall builds and pull off stunts that would never be duplicated in PvP. Plus the team chat banter is a lot more unhinged in my experience.
  14. I still remember some yrs back when a mesmer was taunting and using my body as a trampoline for trying to res my teammate. My build wasn't even for fighting so the next time I respawned I swapped to one (can't remember the exact build), b-line to the ojs near south bay. Scattering and fighting about 1/4 of their zerg until I found that same mes. I did but as soon as I came after him he bailed. Since I didn't have the cds to chase him, I just went back to fighting the zerg until my tag wiped them. Another time was when some flamegun group sniped me. So as soon as I got back up I decided to get disrespectful and unequip all my weapons except a single sword, with all drd physical skills. As soon as I found him I combo'd him in 5sec. One last frantic moment is when my team was getting spawn camped. So being on warrior I managed to sneak around behind the keep and open outer/inner keep. Then tagged up and led anyone smart enough to use the opening. My squad took back the keep but for extra measure I broadcasted 'let no one leave alive'. With me being a glass cannon the whole time so I personally made sure of that. Most other times sums up to me going Revvy on glass Weaver, roaming around targeting 'x' team.
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