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Myror.7521

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  1. @arazoth.7290 i gotta be honest..... you are playing vindicator of course your dodging it xD
  2. @Lighter.5631 well the reason why its replaced by staff is cause staff gains you access to abit of Team supp^^. That does not mean the usual Greatsword/Dagger,Shield build is any bad tho ^^
  3. I feel like this forum don't want to learning how to play against something. So everytime a side node build becomes big and they can not clap it in around 3 seconds they calling it OP xD
  4. Staff is not a problem so isn't the build in itself. Peops only don't know how to counterplay Warriors in generel. Besides this its also kind of s noob stomper class .... so it makes sence that it got instantly called out for being too good.
  5. @remorseless.6352 im playin thief myself sooo am i clueless? xD We all know a thief could reopen the fight as mutch as he want. If he dies anyhow its just a him stupid not needed death.
  6. @Asra.8746 since this is in a Thief threat i just answer with a thief build ^^
  7. @arazoth.7290 yea i don't denie that it is strong in 1v1s. But there are many peops around making "its OP" threats while it clearly is not OP xd
  8. @Khalisto.5780 well technicly its bad against everything that is condi..... and struggles against high burst things that got access to blind and or superspeed and evades means: Condi Specter, holosmith, Power soulbeast, Condi zerker, Condi Mesmer, d/p thiefs (this only If its Well Played), Power vindicator So no it is not OP. It's only that peops have no idea how to counterplay it xD
  9. @whooot.5784 urm you know that holo/soulbeast/warr could die against Thief realy easy? ..... especialy if the thief plays d/p. Its only that all of these classes have something to somehow counter play it. But a good thief would kill all of these 3 classes ..... at least on open field and if he don't get unlucky hit by the one counter mechanic these classes has to offer..... thats why you everytime want to play realy safe against Thief cause you got only exactly 1 Counter mechanic xd
  10. @WhoWantsAHug.3186 well right i missed the patch where deadeye got actually nerfed. However seems like still i was Kind of correct with the rest of classes. i for some reason missed holo tho xD
  11. @Grimjack.8130 to be fair it does it only if you going for a traitline. Still i get your point. Was only not mention it cause as said you need to take a traitline for it xd So technicaly every daze and stun means also 1 second of immobility ^^
  12. @Hotride.2187 sadly strength Spellbraker is just omega Trash atm xd. You have too low heal..... No resistance against blind Spam.... no good condi cleanes..... and the dmg is nearly the same as If you would just play Defence xD
  13. @Khalisto.5780 ill tell you a secret. Play condi zerker against staff spells xd. Or Condi mes^^
  14. There are also some very wrong infos in you text. First Off all The weaponset/ bulls Charge itself got exactly 3 harder CCs. (Only one of them doing dmg btw) Full Counter is just another one Overall without the Elite Skill (wich is basicly a Panic Button cause of 90 Seconds CD) you got 5 CCs 1 hard CCs (Bulls Charge) 2 dazes (full counter/ Dagger 3) 2 Pulls (tether/ staff 4) This is overall fair enough since you are still forced to fight in melee The self healing is kinda like this: Mending (around 6k) [20 Sec CD] Adrenal Health (around 133 life per Second) Path to Victory (around 900 healing) [6-8 Sec CD] Defiant Roar (around 1k healing up to 2,5k) [20 Sec CD] Line Breaker (around 2,3k healing) [12 Sec CD] Valiant Leap (around 1,3k healing) [8 Sec CD]
  15. Na no not at all mAT will be something like chrono+vindi+deadeye+Spellbraker maybe also a necro or something. Stacking a side node is never good ^^ also it does not deal enough dmg to get hard stacked. Aside this staff/Dagger,Sword Warrior is basicly a Greatsword Warrior but with less dmg and more self sustain ^^
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