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Wolfs Shadow.7234

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  1. leave a guild? I don't even know why there are 5 guild slots to begin with.There should be at most 2.Guilds USED to be for players who were loyal and achieved goals together. Now players just join guild for free hand outs.. Guild Wars, the title it self is contradictory. Maybe ANET meant for Guilds to be at war with their own members? I am a huge fan of guilds who kick players who do not 100% represent. The way I see it, is if players aren't willing to put in the hard work for their guild, they aren't deserving of the benefits of that guild. We DO NOT need more guild slots. Be happy there are 5. 1.) The "guild wars" title has more to do with what GW1 was originally before it was released(it was a 100% pvp game.) and the lore of the game than the actual in game gameplay itself. 2.) The real world has changed and so to have games. Players do not like being tied to one group forever, or being forced to be part of just one group forever, its unnecessarily restrictive. The guilds i have joined, i joined for what they offered, no SINGLE guild however can offer it all 100% of the time im playing the game which is why i have guilds that SPECIALIZE In individual tasks so if i want to do one of those tasks i can ask THAT Guild, something i wish i could expand upon by joining more than 5 due to there being more than 5 things i enjoy doing in this game. 3.) Im glad that joining 100% rep guilds is optional because i will never do so again. I was in one that was 75%, required, and EVERY SINGLE TIME i would rep my RP guild because i was actively roleplaying i INSTANTLY had more than one guild officer down my throat about Rep, thankfully Arenanet was smart and made the game as such that im not mandated that i am not required to be in a single guild(which in gw1 was pretty required), and feel no obligations to rep just one guild at all times. 1.) Guild Wars 1 was not 100% pvp and far from it. 3 1/2 PVE expansions. It was 25% PVP & 75% PVE and that is still is probably overshooting it. The game was also instance based. 2.) What does real world have to do with anything? Most MMOs only allow 1 guild. A handful allow a maximum of 5. As I stated OP should be happy there is 5. I also stated at most there should be 2. I do agree with you, not every guild has 100% of what you are looking for. Which is why I also stated 2. Some Guilds do WvW only, some PvX or some per PvE(RP). Regardless there are squads within guilds. 3.) No one forces a player to join a 100% represent guild. I am not even saying it should be a requirement, but it is also ridiculous to expect guilds not to have a representation requirement either. You are simply dead weight & a waste of slot for someone more deserving who will represent (not meant to be harsh). It is a matter of preference. I personally only join Guilds who have a representation requirement because I know that the hard work I put in, is reciprocated & I also give gold to fellow guild mates to help them along their journey. (Paying it forward perhaps). If the number of members who do not represent out-way the ones that do, I leave the guild. It cost Gold to invite someone to a guildIt cost Gold & resources to maintain a guildIt cost Gold & resources to upgrade a guild& last point it arguable if ANET is smart. Unrelated, but their choice to make PVP an after thought was a terrible idea & will likely bite them in the butt in the long run. They've likely missed massive marketing opportunities given the esport scene. Their attempt previously was approached terribly. The popular trend leans towards PVP not PVE.) They will be lucky to have a WvW, SPvP come next western MMO, especially if Amazon's New World lives up to its hype.
  2. They need to add a title called Guild Jumper. I don't even know why there are 5 guild slots to begin with.There should be at most 2.Guilds USED to be for players who were loyal and achieved goals together. Now players just join guild for free hand outs. I am a huge fan of guilds who kick players who do not 100% represent. The way I see it, is if a player isn't willing to put in the hard work for their guild, they aren't deserving of the benefits of that guild. We DO NOT need more guild slots. Be happy there are 5. The title Guild Wars in of it-self is contradictory. Maybe ANET meant for Guilds to be at war with their own members?
  3. How so?Could you explain?What is wrong with the concept?How would you improve it?
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