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Lalary.3561

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  1. Run full celestial/minstrel boon spamming cheese builds like boonball loving Anet wants you to? Or how about simply dodge the burst and "one shot" them back with a power build?
  2. Or Anet could simply add invisible walls or raise ledges on such spots.
  3. Why the update nobody asked for? Does balance team even know how FA scepter Weaver works? Who am I kidding, they probably only play full signet celestial Tempest or Catalyst.
  4. Another day, Another clueless balance from ArenaNet. As if nerfing power damages and taking away knockdowns from smokescale wasn't enough. You guys take away yet another small buff on ranger. Guess randomly stability farting Catalyst is fine on your book huh? What is up with tying most of condition cleansing on wilderness survival traits and reducing cleansing on actual skills. And I can't remember the last time Willbender, Harbinger, Catalyst and shortbow Renegade got nerf treatment.
  5. 1. NA 2. I don't remember. I should care about some random mashed up team which will be disband in a week? 3. Read above. 4. Mostly evening time in weekdays. 5. Far less balanced. 6. Yes 7. Yes 8. Yes. 9. Less balanced and I disliked every minute of fighting random enemies alongside random teammates. 10. Not a darn thing. 11. Just save your time and energy and discard the idea. I would prefer to see better class/spec balance and perhaps even new WvW infusions.
  6. Absolutely. All this update does is turning WvW into EoTM 2.0. Leaving players nothing to do but boonball trains. Forcing players to fight alongside players/guilds they dislike without even an option to transfer away from them? Great Kitten design ArenaNet.
  7. What kind of druid runs sic 'em on their build?
  8. Game has been out for over 9 years. What makes you think it's impossible to reach diamond rank just by playing in WvW maps?
  9. Chain CC; One of few game mechanics which gives user a chance to win against some of cheese bunker metas out there is tOxIc? Things are already near impossible with damage nerf. Out of all the professions, you complain about CC and stealth on ranger? Last time I've checked major grief people had against ranger was the 1500+ range attacks. What's healthy gameplay in this game now? Farting out million conditions with few clicks of buttons as Harb or playing undying cele untamed?
  10. So anyone who doesn't boonballing in WvW is toxic? Anyone who attacks you outside your blob is toxic? Whole zerg chasing one roamer and BMing is a justice? Where do you even draw line? You talk about balance as if having a knockdown on ranger will break whole game mode.
  11. What is the point of removing CC from smokescale and takedown with amount of stability access players have now days. Do you people cope by nerfing whatever class "gank" you each night?
  12. Another Kitten update by people who does nothing but hugging zerg and crushing smaller groups.
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