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Harper.4173

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  1. It's not that they are dropping the ball - this is the quality of the storytelling they are capable of putting out now. This is what can be achieved with the people working at the studio and doing the stories at present times. The people that wrote those darker, more grounded stories in the times of GW1 are probably no longer with the company. That and the current times, where stories have to be, as you said, heavily inspired by Marvel-type get together adventures where everyone is friends and they get the big bad guy together while making silly remarks. I hate it, but I doubt anything else can be delivered at this point. Yes except that we did it in a way that didn't make the band of characters insufferable because despite how bad the odds are they can still quip some silly remark or line every 2 minutes. There's literally no taking GW2 seriously as your band constantly cracks jokes as you attempt to save the world. It's very tiresome. This is a big issue as well, I've been on these forums a while, even the old forums before these. There are a lot of people (or at least were) that always responded to threads about how lighthearted the story was with "I don't want any darkness, this is my escape fantasy, I want everything to be nice and work out otherwise I can't take it".
  2. I had no idea. Still, the permanence of the infusion is what does it for me.
  3. While this post may be a bit late, I would like to congratulate the developers on giving us the: https://wiki.guildwars2.com/wiki/Ball_of_Charged_Mists_Essence As a long fan of the GW franchise and a lover of all things Ascalon I can finally have the definitive ghostly look that I've been craving ever since I got the foefire weapons way back years ago. Well done on this infusion, truly it is a most welcome addition to the game. Edit: Apparently you can't post pictures on the forums anymore. Here's the link to it anyway. https://imgur.com/a/w9yt8pj
  4. A new system is great, improvements and upgrades are good. Invalidating player progress and a lot of hard work is well...less good. I understand they need to change it, but if it is changed it should be done in a way that doesn't basically delete the time and effort put in by some players into getting those Legendary Runes.
  5. The issue is that now once you make the legendary (slumbering version) the item no longer exists in your inventory and is instantly tossed into your Legendary Armory, so there's nothing to throw in the forge with the 20 Tournament Wins Token in order to upgrade it. What you think or don't think about the prestige associated with those wins is irrelevant. There are people who put in the work (regardless of your opinion of said work) and deserve compensation for it. I can just as easily make the argument that no actual effort in this game is of any worth and as such everyone should have every skin because nothing really matters right? If that's the case then the devs should go this route and see how many people actually stick around. But if they want to keep the pretense that "Skin Wars" is a real thing and that certain skins mean you did certain things, then this has to be fixed.
  6. https://wiki.guildwars2.com/wiki/Transcendence As you may (or may not) know before the Armory existed this legendary trinket had two possible states - a slumbering state and a full state. In its slumbering state you got the full functionality of the item and its stats but no visual effect. To get the visual effect (the red orb) you had to combine the slumbering item with a token you got by doing 20 Tournament Match Wins. This way more hardcore PvP players had the benefit of having the visual item "to show off" while most players could enjoy the benefits of a legendary trinket. With today's update this has changed, apparently the item unlocks its full visual benefit even if you do not combine it with the 20 Tournament Match wins token. Said token is now useless. Imagine my surprise and disappointment as I had just finished my week of working hard for my tournament wins only to find anyone can now have the visual effect regardless of whether or not they put in the work or have the skill. Once again Anet has decided to invalidate the work of more dedicated and more skilled players for the sake of ?? I don't even know. I hope this is addressed fixed, as it is right now it leaves a bitter taste in the mouth of any player that wants to play this game in a more serious way and wants to have something that shows off his hard work and dedication. I made a thread about it too but decided to post here as well. Devs have to do something about this. This is unfair and extremely upsetting.
  7. This thread has been made to express my immense disappointment with the way Anet has handled the addition of Transcendence to the Legendary Armory. https://wiki.guildwars2.com/wiki/Transcendence As you may (or may not) know before the Armory existed this legendary trinket had two possible states - a slumbering state and a full state. In its slumbering state you got the full functionality of the item and its stats but no visual effect. To get the visual effect (the red orb) you had to combine the slumbering item with a token you got by doing 20 Tournament Match Wins. This way more hardcore PvP players had the benefit of having the visual item "to show off" while most players could enjoy the benefits of a legendary trinket. With today's update this has changed, apparently the item unlocks its full visual benefit even if you do not combine it with the 20 Tournament Match wins token. Said token is now useless. Imagine my surprise and disappointment as I had just finished my week of working hard for my tournament wins only to find anyone can now have the visual effect regardless of whether or not they put in the work or have the skill. Once again Anet has decided to invalidate the work of more dedicated and more skilled players for the sake of ?? I don't even know. I hope this is addressed fixed, as it is right now it leaves a bitter taste in the mouth of any player that wants to play this game in a more serious way and wants to have something that shows off his hard work and dedication.
  8. I've recently started trying to PVP again in order to work my way up to the new PvP Legendary. I must say warrior is in such a bad spot it hurts. You are not competitive at all. Warrior needs a significant buff if it is to have any chance in this or any other meta.It's a bad sign if a class being on a team is a pretty strong sign that said team will lose.
  9. Same issue, still stuck on 1050 files, sometimes when I reopen the launcher another file will go through. What gives?Fixed. Thank you!
  10. I am having this issue as well - the latest patch has downloaded partially and now I'm at 1056 files remaining. Nothing suggested above has worked and while before the game was playable at least after trying the repair function I cannot even play it anymore.Only restarting the launcher sometimes makes the file count go down, but I don't think I can do that 1000 times. Help?
  11. https://wiki.guildwars2.com/wiki/Wild_Magic_Backpack_Glider_ComboPlease, it's been over a year.
  12. https://wiki.guildwars2.com/wiki/Wild_Magic_Backpack_Glider_ComboBeen waiting for over a year now, I wonder why exactly why they don't add it back to the Statuette vendor or the Chests. It's getting ridiculous.
  13. Wild Magic Backpack and Backpiece. It's been a year now and we're still waiting.
  14. But this is absurd - there already exists in the game a state where they do not clip that badly.The other issue is apparently it is bugged and clips like that only for me - others do not appear to see it in that state. Will dig deeper and return. Edit: It appears it was correct. I had a friend screencap me and lo and behold the cape and sword are fine. But it looks broken on my end.What gives?
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