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Odinens.5920

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  1. LOL, knowledge gap in in GW2 consists of learning how to dodge and weapon swap effectively. You want an actual knowledge gap go to EVE online.
  2. I left FFXIV a few years ago to come here. Tired of the same ol treadmill in mmos. Spend x amount of time upgrading gear every x number of months, in the same drab "boss on a platform" arena fights. I will say it has among the best storylines in an mmo, so I guess there's that. Nope, I recently went back to EVE, my all time favorite mmo, where actions actually have consequences, whether it's losing your ship to some suicide ganker, or mining asteroids to build ships people lose, or just doing some station or region trading. Where your corporation (EVE's version of guilds) can actually take and own space......on the same server everyone else plays on (there's only 1). As far as mmos go it's the closest thing to a true sandbox you'll get. Until the WvW changes announced 2 years ago happen I think I'll stick to only doing WvW on Friday resets........occasionally.
  3. main issue - a change that was announced for my main game mode (WvW) 2 years ago is still apparently not even close to being a thing. Meanwhile, a significant number of people stopped playing after the announcement so they could wait for it to be implemented, and every month more people are leaving because they are tired of no worth while changes to the mode. Sorry, but Warclaw is not a significant change to WvW. The only thing significant about it is that it was introduced broken (leading more people to quit), and now the "rebalancing" of it is being touted as an update to the mode...nope...nope...nope. I realize the staff working on WvW, and everything else really, is spread pretty thin these days, but to announce a major change to a mode that most certainly would've injected more people to the game, or at least stopped its slow decline, and then go practically silent on it since, is killing off what little remains of the population. Don't announce a significant overhaul to a game mode that most of its players are practically begging for and then go silent for 2 years while the player base for said game mode continues to dwindle.
  4. I haven't manually unlocked hero points since my 1st 2-80s....2 1/2 years ago. Yay for WvW and being able to unlock elites the minute they're released. edit: 13 characters, all level 80, with all elites fully unlocked.
  5. Once you understand the mechanics of each boss the fights are easy. (as someone was trying to argue) It has absolutely nothing to do with how much dps a new player vs a veteran player puts out. The first time I fight a boss in new LW episodes I struggle, because sometimes the mechanics just don't "click" for me, but once I do figure it out it's easy-mode. Story mode bosses are not hard in this game. Their mechanics may be a bit ridiculous to figure out at first, but they aren't game breaking, so please, quit trying to make the game so easy that it's not even remotely challenging for anyone.
  6. I'm confused....what do you mean by lower level WvW areas? Do you mean lower level open world zones? If so, I'm not sure where/when you are hanging out, but I see people everywhere....all the time. edit: also, I play for WvW. It is my end game content. There isn't another mmo (except maybe EVE Online) that has equivalent end game content for me.
  7. Voice is only really required (in most situations) for organized WvW raids, or PvE raids, and even then it's usually only required so you can hear commands. I've never heard of anyone requiring people to have a working mic. Now, I'm guessing you aren't SO socially inept you can't even just listen. Who knows, you may even get to a point after a while that you feel comfortable actually joining in conversations, and making friends with like-minded individuals. You are, after all, playing the same game, so you at least have that in common :)
  8. I don't know...I haven't really noticed a difference honestly. I'm still hard to kill, and usually one of the last ones standing in fights we get wiped on. shrugs shoulders
  9. I do not switch builds often, but the reason for that is because it's a pain in the ass to switch builds/gear. I'd use templates....fo sho!
  10. I usually go to my home instance. 2k of them just a couple days ago :/ edit: I didn't even think about the Myani trade....yay!
  11. that would be the town crier, my favorite npc quote in the game ;)
  12. Go play FFXIV for a while and experience the combat there...a game on PC and PS4, then come back here and experience the combat again. That slow-ass combat that is in FFXIV is the result of having to have a system that allows for the lag that accompanies console players. It's built into the game so PC players don't have an advantage. No thanks. I rather like not having a game that dumbs down combat to accommodate console players.
  13. @OP - because GW2's sPvP feels more like arenas to me than actual objective based team combat like the battlegrounds/warfronts/etc of other mmos. I never really got into arena type gameplay modes, and prefer the larger team objective type modes. If GW2 introduced some sort of 10v10 or 15v15 type stuff I'd consider giving it a try. For now I'll stick to WvW.
  14. One of the main draws for this game is the fact there is no gear treadmill. Yes, if you want to get ascended gear in a "timely" fashion you will need to be able to craft it, however, leveling crafting is fairly quick and easy (some good guides out there), AND, as others have pointed out already, you are perfectly fine in exotics for everything except higher level fractals, and probably PvE raids (guessing at that one, since I don't do them).
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