You described Obsidian Sanctum, for the most part. OS even has an area which was intended, in large part, for things like GvGs - which is totally underutilized. Then they gave guild halls the ability to have some form of GvG - and it wasn't enough. There's already enough things which have been suggested to make WvW a better game mode without introducing maps or other things which are a totally different game mode than WvW. Anet shouldn't cater to guilds that claim to be "all about the fights" because the bar always moves. They should focus on making the WvW game mode - which is fighting pvp for objectives on a large scale - as best as they can, rather than cater to niche things that those individuals are never happy with anyways. (Case in point with GvGs, anet has introduced several things for GvGs and it's never perfect enough apparently). I mean, what you described sounds great, but a lot of that is already around and under utilized. If people want to ignore objectives and just fight, they can (and some do) already do that in WvW. The people who would care about that wouldn't care about PPT or their server score anyways. -Obsidian Sanctum : Matchup locked , everyone can add-Guild Hall : trash instancing , trash pve balance-Armistice Bastion : Arena too small , everyone can add-EOTM : Only good place to fight across matchups , everyone can add , Sound like really good places u can fight without getting interrupted LUL