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Wizardauz.3761

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  1. one shot from stealth everywhere .What's the fun of this? Excess power damage must turned into condi damage Aren't you a mesmer main? This IS the Pot calling the Kettle black lol
  2. @TheSwede.9512 I can understand that. Only point i would wish to make then about the Sundering Quake then is to make it a positional AoE. If youre trading off damage from the auto, and other skills it should be a flexible weapon allowing for non-targeted use of skills in order to possibly re-position, use as mobility, and kite. Would allow for the weapon to still be good despite the lack of raw damage you might find in other GS skill sets of professions in order to have a higher skill cap oriented play style. While other professions GS skills sets are rather straight forward and 1 dimensional i would definitely welcome a GS set that actually is expressed well in a unique fashion while keeping with the theme of a Melee Oriented damage weapon. Similar to how Rev Staff is unlike any other professions staff skill set.
  3. I like the GS weapon skills. Would it be similar to Necro Gravedigger? Slow and some what telegraphed with high damage output? Maybe even make it a Whirl Finisher? Just take off the Necro CD reset below 50% HP and i think it would be a solid skill.
  4. Then dont run in and die Everybody dies in WvW, sometimes more sometimes less. Still, I want to have fast locomotion, it's neither fun nor interesting to run to you commander over half the map at all. And I see not why we don't want mounts. Same was with gliders and the implementation is pretty good. Of course there is need for limitations like over the wall jumping etc. shouldn't be allowed (if not owned by your realm) etc.We dont want mounts because it would kill roaming, small-scale, trivialize tower/keep taking, and ultimately kill WvW. How cool would it be that the zerg you just wiped rez and got back to the place they just died in less then 1min. I'd be cool with Mounts, If they provided no movement speed increase over regular walking. All Special Mount abilities were disabled regardless of who own territory. And being dismount stunned you for 3sec.
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