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rbbthole.9074

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  1. There isn't much to be scared of, trickery is mandatory for any competitive build in pvp or wvw. w/o that traits you will end with no option very fast.
  2. Whenever a new patch comes out all classes can enjoy crafting new builds, except thieves. There's only one reason thieves can't https://wiki.guildwars2.com/wiki/Preparedness We are forced to take Trickery no matter what, and this is true especially now that the initiative costs of many skills are truly high. Anet please make that trait baseline or remove it for once and for all, but for the love of god don't deprive us of the joy to theorize a build.
  3. Rofl same bug that happened a couple of patches ago with Obsidian Flesh. What a meme.
  4. Yes Anet, rune of the "Mirage". ROFL I'm done.
  5. You didnt read the intro part of the balance changes.Quick comment, these release notes are not complete and in particular thief has more changes that we weren’t able to get localized for this early posting. I did, yet I'm still disappointed. We all know the missing changes are not going to be huge. That's it my friend, just a bit more. Cmon! They had the balls to nerf a mirage skill, what other demonstrations of incompetence you need...
  6. No tuning on Tornado perma ccNo tuning on Lightning Rod weakness spamNo tuning on shocking auraNo tuning on Granade Barrage (just the second skill on the kit)Just a 50 power/condi cut on soulbeast dpsBurning still beyond brokenA nerf on an hardly used Mirage skillOnly 2 lines for thieves... I could go on and on... Anet for the love of god, ask for help. You have no idea on how to balance your own game, it's starting to became a meme. I am really disappointed in you
  7. Every time I try to enter Obsidian Sanctum I get an error message https://ibb.co/pZwrpXd
  8. The old functionality of the signet was that it increased the damage of your next 5 attacks by 15% when activated and nothing else. At some point, they changed it so it no longer did that and instead it increased your power by 540 for 5 seconds instead instead. They never removed the old functionality and you gained the +15% damage for your next 5 hits with it. It's now been fixed and just gives you the power. Thanks for the info man
  9. I still need to understand what kind of fix was done with assassin signet.
  10. Please @Cal Cohen.2358 keep an eye on the multiplier of this trait, because IMHO it needs the same shave served to thief Pulmonary Impact (from Impacting Disruption)
  11. Lmao, Anet never disappoint. They always have to nerf thieves in some ways.
  12. I do not even want to tell you how long my queue are for matches that last less than 2/3 minutes at best. Well, at least 2 out of 10 are "decent", I mean just 200 points difference is superfine right? https://ibb.co/FJs9tVh edit1: typo
  13. Yeah that seemed suspicious, probably you are right guys, it looks like an API issue. Thanks for the reply!
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