So to me the cause of the discussion is the gap between the two compensations is disproportional to the degree both parties were affected. A bonfire and a free mount skin is like to give one a cracker and the other a 3 layered chocolate cake. The Guy with the cracker is gonna look at his cracker and say: 'Sure, he is affected more then me but not that much more'. In my opnion they should have either given a bonfire and the other partie a little better crappy useless reward around 500 gems or so. Or they should have given the free mount skin and the other party a glider skin, outfit skin or weapon skin,... Something that's closer to a mountskin in value. Second issue I see here is that you're incentivising the wrong behaviour. Next time people will flood the servers making Anet job more difficult I imagine. Also the argument that players were unaware doesn't hold much weight to me. The minute i logged in people were talking about it in my guild and in map chat. Unless you were on a dead map you had to be made aware of it. And a stronger argument is that you logged in in different area then you logged off last time, your level changed, you lost gold, items were gone. How can you not notice this? You have to be braindead or a really younng child that doesn't know any better. Also the people who abused this situation to duplicate items are being rewarded by this. You're encouraging toxic behavior this way. What's next? Giving rewards to people who idle in pvp? To end this i like to say that myself, I was happy how Anet dealt with the rollback untill now. They were late to notice the problem but when they did, they took swift and effective action. I didn't expect any rewards to be honest and i didn't feel salty at all. Anet shot themselves in the foot by disproportionally compensating both parties. Either you don't give compensation at all or you give it out proportionally which did not happen here and so I understand the saltyness.