I was originally thinking it does have damage, heal and bleed so to speak which is good even if it was not that much of a buff for dps and the heal now heal would be just 1k maybe in emergency th 1k heal could save you if all other heals are down So I did a test on it (that is auto attack with staff) around 4,124 and then auto attack with the swipe it was around 4,357 and that was only when I got a dps steal for extra dmg which not that much and using 1 or 2 times did not make a change when fighting the golem. So yea I would say the swipe even tho has some dps and heal is so negligible that like you said is a nerf Also considering how I used steal as a gap closer or catching up with the bosses when they did a jump (most the time in fractals I was there fighting the boss b4 anyone else. Now other then just repeating what ever one is saying: Got a question an (idea I have) that might make the range nerf OK.So kind of interested in seeing what all you think about this. A long speed boost (which would make seance with the Daredevil)Another idea some kind of cc (I can see the logic in this when in melee range using the steal to do extra cc some kind of stun knock down etc)passably with them or if keeping it as the dps/heal it has a lot lower cool down tho not sure that would still give you any advantage seeing in that test stats i did the dps was only increased by 100 250.