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Bazooka.3590

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  1. Haven't played the game for weeks and I decayed into bronze. I tought there should be some good warmup matches for me after the break. I couldn't have been more wrong. In my first match I got God of Pvp and Best of the Best and other high level players(no duos) as opponents and of course they beat the kitten kitten out of my team. Anet, please fix the the piece of kitten match maker.
  2. I'm tired of that too and once anet balance this kitten game there will be no more 'nerf' threads:P Soulbeast is predictable even if it has big damage it can be countered. Untamed has double homing bubbles + has totally unpredictable 5000-8000k hit from 1200 in every 15sec. Even if it has a 20% lower damage output it is still better. Thats why Boyce playing it and many others in higher tiers. In gold and plat I have encountered twice as many UTs than SBs.
  3. I had similar ideas years ago and I think rewarding personal efforts would be the most fair solution but its "too" much work for Anet I realized. The simpler the solution the more chance it got to be pitched.
  4. It is not silver: It is brutal in the hands of capable players not just Boyce. In bronze/silver it might be ok but in higher tiers it is OP.
  5. AI based piece of crap. Just hiding in cover while pets doing the work and the last second out of nothing they mauling you in the back. Very very bad game design anet.😠 Plz nerf it now! Here is how: - half the size and duration of bubble - increase recharge of Traversal and do not reduce the recharge on hit(!) - too much beast skills overall. 2 is enough per swap. - tune down Shared Anguish to 2 sec. top. - increase unleash pet/ranger recharge by 8 seconds
  6. Do it asap because you forgot in the last patch. Thanks! Here is how if you don't know: - half the size and duration of bubble - increase recharge of Traversal and do not reduce the recharge on hit(!) - too much beast skills overall. 2 is enough per swap. - tune down Shared Anguish to 2 sec. top. - increase unleash pet/ranger recharge by 8 seconds
  7. You shouldn't sit around. If you afk you will get the full penalty score. Only active players should get the reduced penalty as I said before.. This whole topic is just an idea. Please write your own ideas too. But don't forget Anet really don't like to waste time to work on pvp so it should be easy and efficient.
  8. Afkers should be punished by full score lost not just 10% of course. 150 points is very fast to reach. Only a few minutes.
  9. Yes pvp is a very complex game mode but there are things you cannot change as player. Only AreanNet could change this things but they do nothing, so all of these are their fault. If the builds are unbalanced => anet's fault (extreme mobility and damage too) If lower level players should fight against much higher level ones => anet's fault Duo q => anet's fault Botting => anet's fault Wintrading => anet's fault If you accept these terms snowballing is also (you guessed it) anet's fault. We could open each of these topics but anet really don't want to waste time on pvp, that's why I suggested a really really easy fix. Maybe that way they consider a 5 minute job to make pvp less frustrating.
  10. Hi Anet, your employees said to me you read the forums so please read this! MM is in a catastrophic stage. Everyone knows it and I don't want to waste words on how bad it is. I also understand you don't have the resource to improve it, however I have a very easy solution which could cause pvp players less frustrated and more satisfied. Matches result in 500-150 or below - no matter if they were wintraded, botted, duoqued by top players or just xp and build unbalanced games - clearly the fault of the match maker. The team that scores below 150 points should lose waaay less rank points that they have normally lose because MM left them no chance to win. I suggest only 10% rank points to lose. In that way ranked pvp could be much more fair and fun and less frustrating. It's a very easy quick patch. Even a monkey could write the code in 5 minutes but the impact would be game changer literally. Please consider that. Thanks.
  11. Here is how: - half the size and duration of bubble - increase recharge of Traversal and do not reduce the recharge on hit(!) - too much beast skills overall. 2 is enough per swap. - tune down Shared Anguish to 2 sec. top. - increase unleash pet/ranger recharge by 8 seconds Do it asap because you forget it in the last patch. Thanks!
  12. Please explain why is that??? And when will you do it???
  13. For the thousandth time in 10 years... (sigh) With great respect. Dear Anet, when will you fix the kitten match making? In 80% of the time MM makes matches total unfair, both class and experience unbalanced with a result of 50-500. One team killing the other on their spawn point and they cursing each other but the only one is to blame here is you (and I know you know that) It's total not fun to play on either side. It's annoying, frustrating and makes ppl super toxic so plz fix it asap. Thanks. (over the years I've posted many solutions for that so plz read them if you really don't know what to do)
  14. After 10 f years plz fix it.
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