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BlueJin.4127

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BlueJin.4127's Achievements

  1. After 8,000 hours, I don't think you're going to get your "fee back." XD
  2. Going around killing various Sons of Svanir on both east and west side, none of them are giving credit for 100 Sons of Svanir kills.
  3. Some kind of filter for the wardrobe storage in the bank would be great. Some examples: - Filter by type of item. For back items, for example, filters for capes, backpacks, wings, etc. would make it easier to search for specific types of back items. - Filter by source. Filters for skins obtainable in-game, through the black lion chest, and the gem store. For skins available in-game, filters for general PVE (open world), pvp, wvw, instances, expansions, etc.
  4. Thanks. I'll consider that next time. For this week, fractals allowed me to make some progress on champions objective and got me some stabilizing matrices which I can use on my main account. 🙂
  5. I really hope that tier 2 will be variants (like Aurene's weapons) instead of upgrades (like Mistforged armors). Variants will give us more selections of armors to choose from. Upgrades will simply negate the tier 1 skins. Also, I hope Anet will give us some more info regarding tier 2 armors (sooner than later). Concept art to give us some idea what they will look like, as well as more info on the materials we need to farm would be great.
  6. I really like the designs of the Obsidian armors. In terms of general appearance, I like them more than other legendary armors. However, there are a couple of things that I'm disappointed with. First, they don't really feel legendary. Perfected Envoy armors have animations. Mistforged armors have glows. Obsidian armors just feel like regular armors by comparison. Second, Obsidian armors don't really fit half of the professions. The heavy armor looks good on warriors, but it needs some magical touch-ups to fit guardians and revenants. The medium armor looks good on thieves and rangers, but those blades and knives don't really fit engineers. The light armor looks good on mesmers and elementalists, but it looks too elegant for necromancers.
  7. Thanks for the info all. Unfortunately, I think I'll just skip bandits. I think even T1 fractals would be more fun on my alt accounts than bandits.
  8. Game developers learned a decade ago that QTE's were bad design. Guess Anet didn't get the memo.
  9. Elite weapons voucher, please. It's been 2 years. I really want more Mythic weapon skins.
  10. No major events or metas involving bandits? I find it pretty boring to just run around, mindlessly killing mobs with no metas or objectives.
  11. What are some good ways to get 100 bandit kills for the WV?
  12. One of the problems is that the target UI is locked to the top center of the screen (with no UI option to move it to the side), so if the only tell from the boss is the warning icon above the boss' head, it often gets blocked from view and is completely missed by the player. This is particularly annoying for players who play with large UI. Anet really needs to do a better job with all these clutters and poor tells.
  13. I hate lantern lighting with a passion. Unlike map completion, there's no content guide for unlit lantern locations. It's like going from GPS navigation back to atlas for directions, which is an incredibly annoying step backwards. EDIT: Fortunately, lantern lighting in IN is not too bad. There are no lanterns locked behind events and it's easy to move around IN.
  14. I hate lantern lighting with a passion. Unlike map completion, there's no content guide for unlit lantern locations. It's like going from GPS navigation back to atlas for directions, which is an incredibly annoying step backwards. EDIT: Fortunately, lantern lighting in IN is not too bad. There are no lanterns locked behind events and it's easy to move around IN.
  15. I would love some QoL and balance updates (mainly to make martial heroes useful) for GW1.
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