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Before Halloween Patch: *--> Crash <--* Assertion: vertexCount == dynasetIb.vertexCountUsed File: D:\Perforce\Live\NAEU\v2\Code\Arena\Engine\Gr\Bgfx\BgfxBuffer.cpp(1443) App: Gw2-64.exe Pid: 9740 BaseAddr: 00007FF611DB0000 ProgramId: 101 Build: 120060 When: 2021-10-03T09:00:12Z 2021-10-03T12:00:12+03:00 Uptime: 0 days 2:16:14 Flags: 0 DumpFile: Crash.dmp After Halloween Patch: *--> Crash <--* Assertion: vertexCount == dynasetIb.vertexCountUsed. 13308 == 13560 File: D:\Perforce\Live\NAEU\v2\Code\Arena\Engine\Gr\Bgfx\BgfxBuffer.cpp(1453) App: Gw2-64.exe Pid: 7716 BaseAddr: 00007FF6F5980000 ProgramId: 101 Build: 120381 When: 2021-10-06T07:47:48Z 2021-10-06T10:47:48+03:00 Uptime: 0 days 0:31:17 Flags: 0 DumpFile: Crash.dmp First crash happened in WvW - Stonemist Castle just before 2 large groups engage. Second cash happened in open world Meta Event with many players present too. (so many that i was kicked to another overflow map after i logged back and couldn't re-join the map i was because it was full)
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This is a long overdue change for this broken condition that got left unchecked when the condition changes happened. (it should never become a stackable condition to start with) It has to become an effect (like daze for example) and stop being one of the most abused condition skills in games modes like World vs World. It practically serves as the ancient "stun-lock" mechanics some ancient games had long time ago.
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Don't want to write a mile long post for things that mostly got pointed out here so i'll just stick to the basic problem of the new Mesmer Elite: No synergy with rest of the Mesmer traits! (mostly due to lack of illusions) Zero to non self-condi cleanse in Virtuoso skills/traits (trying to sneak Aegis here and there is good but maybe replace some of the vulnerability with condi cleanse?) No bounding interaction with the other classes in group or squad scenarios. All of the blade skills can be reflected (they are all projectiles!) - this is one of the major oversights of the Virtuoso (maybe make pierce skills to pierce through reflect skills too or at least some of them.Most of the Virtuoso skills pierce and add vulnerability) Too much Vulnerability ! (replacing it with something else will help with build variations and overall synergy with other classes) Right now I feel like Elementalist on steroids sniping single targets like a ranger with longbow and dropping blade storms like meteor showers over large enemy groups.
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It is not limited only to WvW. Latest Lunar Hotfix patch did this...I'm missing all of the Lunar decorations in Divinity Reach too. And in WvW:
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Crash immediately when I open my build
Luna.9640 replied to Heibi.4251's topic in Bugs: Game, Forum, Website
Crash Reason :) --> Crash <--Assertion: Loadout validation failed: (17)File: ......\Game\Ui\Widgets\HeroDialog\SkillEquip\SkEquipBuildLib.cpp(603)App: Gw2-64.exePid: 1088BaseAddr: 00007FF7A2430000ProgramId: 101Build: 104290When: 2020-06-09T17:10:56Z 2020-06-09T20:10:56+03:00Uptime: 0 days 0:02:02Flags: 0 -
New home instance node not showing up in home instance
Luna.9640 replied to courin.2314's topic in Bugs: Game, Forum, Website
Yes it is Character bound rather then Account Bound. I went into my Home Instance with the character i bought it and it showed up ...didn't gather it and re-logged to check with another character and it wasn't there. -
--> Crash <--Assertion: !(childModel->m_flags & MODEL_FLAG_DEFERRED_LINK || childModel->m_flags & MODEL_FLAG_LINKED)File: ......\Engine\Model\ModelLinking.cpp(152)App: Gw2-64.exePid: 1628BaseAddr: 00007FF6FA010000ProgramId: 101Build: 102829When: 2020-03-28T09:28:55Z 2020-03-28T11:28:55+02:00Uptime: 0 days 1:47:17Flags: 0 Everyone reporting same error and we loose 50-70% of our 50 man squad same as enemy.
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Since the Wintersday patch me and some other people in our discord are having this issue where we get kicked to character select screen every hour or hours. The game stops reponding then this message pops: Instantly followed by this message: Here are other variants of same issue from people in discord: Clicking the same character logging back to instantly get 2nd message: So the game isn't loosing a connection to the game servers or anything related to firewall or modem or your internet connection. The game literally kicks you to character select screen every hour like a anti-afk timer configured badly on the server even tho you're actively playing. The fact that you get kicked to character select and can instantly log back to game clicking the same or otehr character is enough proof that it ain't a client but server or game network issue. Just to avoid getting - restart your modem/pc check your connection or other similar posts here - we did all those and even more - those are not related.(some of us had streams open and going ...others had internet music platforms like sportify and youtube open and they didn't had any connectivity issues when this issues happens every hour.)