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Neosayayin.3498

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  1. you are making raids for the 5% of the player bases thats bad, don't care if is solo playing or group but the content is bad implemented, the people that want to play raids don't have a option and they discard this mode because there no way they can play with gear or with out it, is bad an the white knithe are making the game worst
  2. the problem is that the real endgame and have the real hard endgame is not accessible to anyone, yo can try but if someone don't likes you they can kick you, I have the gear and I have the experience but because of the way raids are implemented at the middle of a raid if some one dont like you they can kick you because a guild mate is onlike, you dont know how many times I have try to do raids and because of the systema I havent finish any of theem. I want progression I want raids but they need to be implemented in a good, way, not forgot and centralice on strike missions, raids are lost content because of that. they need to be open raids.
  3. is dead content anyway you know arenanet dont update there modes, anyway by the way I recently I try the raids and someone because a guild mate was online they kick me and I lost the progression because of that, is that fair?, make the content easier so people can do it fast with out a problem. hours of gameplay lost because peoplee dont want to share it. not even the 5% of the players playing that mode, thats bad
  4. I know people want hard content like me but if the game is casual and you try to do raids and some one kicks you because a guild the mate is online and you lose progression is hard, make raid content playable to everyone like strikes, you are gone gain players not lose them . is my opinion anyway.
  5. make raids casual and open world for players, make the easy mode auto join and make raids so people can join this mode with out a problem, you can lower the difficulty and lower the loot depending of the difficulty. hard core players are the low bar off this game so make the casual players have a chance to play raids, another idea is too give players a pve way to have legendary armor, maybe raids or fractal armor or living world armor.
  6. I wish strike missions gave Legendary Insights and a new legendary armor came out tothe pve mode of the game but I know a lot of raiders are gone get mad because of this. The rewards for this mode are boring and Arenanet are giving the same rewards in all of the PVE events. The rewards are useless but if you give non raiders a way to get a legendary armor(with out animation) the people are gone do strikes more often.
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