Holo Spellbreaker and CI Mirage are the most problematic. They are too easy and forgiving with zero risk and high reward, and too much spam gameplay. Actually warrior is: Press 3 skills in succession to down someone, literally 3 skills, sometimes even 2 makes the work done, but ok. Same for holo, photon forge skills are too spammable and high damage considering all the sustain they have. Mirage is just press every skill in rapid succession while evading and pressing mantra and repeat until the enemy eventually miss one dodge and win, ah, even if you dodge pistol4 you still receive up to 5-10 stacks of bleeding anyway, seems fair. Nerf those terrible skilless design specs which promote spam lazy gameplay and make trash players climb in rank.