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beatthedown.2651

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  1. Let's be real here, if they ever remove duoQ, pvp is gonna die out even faster. One of the reasons they brought duos back was probably a population issue. Not that it was ever healthy post s5. If you want 5v5, use the AT when they launch swiss tournaments in 2021.
  2. well, there is also a fact that if you do not login in time, you gotta buy chapters if you want to experience a story. I am sure Anet gains a lot more money with this move than we think they do. Yeah that might just be the case. Especially with new players. LW would probably hard to justify if it's completely unprofitable. But redirecting that effort towards expansions, while improving endgame modes seems much more appealing to me as a player. LW is such a bad concept. The hype for an episode is never going to reach anyone outside of the established playerbase. Just look up Google trends. Even POF, an expansion that was very poorly marketed, got decent attention. As I mentioned, only Anet knows the numbers, but looking at the state of the game, there is definetely room for improvement.
  3. The real question would be, why LW is getting this much attention. Are players who log in every three months to play the story really spending that much gems?
  4. Boonbeast is still one of the strongest builds for smallscale and especially solo roaming. I can play WS/NM with dura rune and still 100% dismount ppl with Quickening Zephyr, Wh5 Wh4, elite stance and Rapidfire. You don't even need to use all of this, since most enemies don't have three endurance bars free. Killing ppl without passives fast is also possible, while being hard to kill and having one additional utility. You only struggle killing Scrapper and other Boonbeasts, but Scrapper can't even hurt you and other good Boonbeasts are not that common. When your enemy uses op damage reduction food, u may want to use that too, if you want to teach them pain.
  5. Our server got killed by Anet by not giving it a link and marking it full, despite the fact that the server was long dead before that. The only hope for the players of this server was to transfer if they ever want to play decent WvW again. This Chaos is 100% Anet fault. After 12177 Hours on the same server i was forced to transfer. Im not happy. but you targetly have choosen a server where you knew it had a recent population increase already. and it isnt so you could not have choosen a different. dzagonur + gunnars will go t1 now and next relink dzagonur will be full now cause of you and get no link until it crashes like kodasch did crash. ofc you are very unhappy to blob the server and run over all the enemys the next weeks... tell that to an 80year old grandma... all the guild leaders who initiated the transfer are bad decision makers.^ this. And btw it's not 100% Anet's fault. They calculate their server load based on WvW acitivity and your's was probably still active, but 90% of your players were just lootpinatas. Sure Anet could refine their algorythm, but that one guy working on WvW is probably doing something else. Now you are clogging the queues, thanks to your wise guild leaders thinking the grass is greener on the other side. You are crying about population inbalance while mass bandwagoners are the root of the problem. I wouldn't be surprised if Anet unsplits the server in a few months, and your leaders forcing you to drain your ingame/irl wallets again for transferring. What a joke.
  6. I know this isn't a game changing feature for the majority of the PvP community (including me) and I don't want to bash any pvp devs with this. They (or that one guy) are probably doing their best with very little resources. It's just frustrating how this company treats their product right now. Especially when the actual combat system is the only thing that makes this game worthwhile. This gamemode as a whole needs some love, since pve is just pressing F 200 times for collections anyway in 2019 and beyond.
  7. Would be interesting if you could use a secondary class instead of elite specs. But with the current frequeny and size of balance patches this would be a nightmare. One thing, that is curious to me, is the recent change to Ranger shouts. Maybe they wanted to get rid of a few skills in the Shout category in order to nerf possible synergies.
  8. Remember when WvW was part of the core Tyria map exploration? Also crafting stations everywhere, quite literally no rewards, unplayable during reset and no server links. Ranger LB was 1.8k (up to 2k) range and you could get similiar bursts compared to sic em with the old Signet of the Wild. Stacking power buffs from pve guards and double stacking sigills were a thing. Balance was PVE only(not that it mattered). WvW was even more of a meme back in the days. Edit: weren't enemies invisible if your pc couldn't load the models in time? Don't know too much about the even darker days.
  9. Personally I don't think PvP is as bad, as the average silver rank forum poster likes the readers to think. The problem is that anet sees this gamemode as "finished" and barely adds new stuff. They drop season after season without any changes. When you look at other games, they change stuff up each season or swap rewards. It's just not appealing anymore at this point. If they continue like this, the community is going to bleed out which will cripple matchmaking even further. They don't even need to try hard. All they need to do is put one of the new skins, instead of the gemstore, into the last pip chest. And change them up each season. We have seen ppl go crazy over new limited rewards in the world boss event. I know we are now getting new armor skins, but I'm guessing most players will just instagrab them, since there aren't many currency sinks...
  10. Its clear you haven't played ranger or spend little time on it. That build is good for nothing but taking out the afk and those not paying attention/bad at the pvp aspect of the game. He blows his heal and at least two utilities to down someone. He has no stun break or stab and no unblock-able damage. With the magic of editing it makes this trash meme build look amazing but at 2:54 you see him nuke the mes that's off in lala land not paying attention then cuts the video when the base warrior puts up its shield and goes for him. 99% positive he got his backside handed to him by that guy. One dodge or block then a followup burst with some cc and this ranger setup is a sitting bag. There's much more effecting roaming builds that are 10x as annoying to deal with as this smc wall hugger special. Warrior must be the real god since it killed it. nerf thief and ele. /s Welcome to the forums where highly edited joke videos are used as actual evidence. I even saw that video and a similiar one from unranked, posted in the PvP forums for an argument. Yeah good luck running that in high rated games.
  11. Looking forward to it. Personally I still want it's HP pool halved and less evade frames while dodging, in addition.
  12. If you use the Fern Hound pet (or any of the dogs), you get a movement skill like owl f1 on Soulbeast. The owl movement skill has more range, but the dog skill can be spammed every 3 seconds outside combat. Just swap weapons(not stowing) while using it and you can reset the cooldown to 3 seconds which gives you insane mobility. Sadly it only works out of combat and is useless now with mounts. I'm not even sure if it works right now. Could still be potentially useful in PvP until they add mounts.
  13. U can probably hit 100k with one skill on a broken tower lord with a the norn elite racial on soulbeast with all + npc damage infusions.
  14. Months later you’ll have WvW/sPvP players demanding to have auras. We saw the exact same thing with legendary armor. And the problem is? PvP/WvW players want a lot of stuff and nothing happens anyway :D Raids are even more dead now. One release a year isn't quite enough. Do you have anything to back that up?You are probably new here.
  15. Months later you’ll have WvW/sPvP players demanding to have auras. We saw the exact same thing with legendary armor. And the problem is? PvP/WvW players want a lot of stuff and nothing happens anyway :D Raids are even more dead now. One release a year isn't quite enough.
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