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Weasel.9684

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  1. Ok where’s the damage. 6.5-7k heart seekers when they’re at 25% hp isn’t damage.A shadow arts or improve thief’s heart seeker in those situations hit for 5k and won’t die as easily.Thiefs damage trait lines only make a 1-2k difference in damage for giving up utility.Not really worth and it’s why thiefs don’t take deadly arts or crit strikes anymore.All these people saying thief players need to adapt just want easier targets.Thief does no damage without going one shot meme builds that can’t fight if the one shot fails and no one wants those builds around.
  2. Gazelle charge hitting for 7k plus on the regular isn’t cool and neither is the passive cc are my big complaints.The pet not respecting line of sight sucks but it’s manageable. And yes killing the pet should be meaningful as well as the downstate bs.Two interrupts that’s fine the healing that outdoes cleave is not.
  3. The problem with this is ppl tend to assume when thief’s stealth they get out of combat because they’ve healed to full when they appear again.And they haven’t with the shadow arts and heal skills they tend to just get to full in that 6 seconds or so. They leave combat like all other classes do distance and not getting hit for a prolonged period...
  4. So I’ll swat this down since it’s just sooooo easy.1.Thief Initiative cost keeps them from spamming it’s not free and is shared between weapon sets 2.thief skills are very lackluster in dmg so it takes multiple uses to equal one use of another classes skill often unless you go zerker 3.sure you wanna reduce spammyness buff thief’s damage to the same level as everyone elses The initiative system is why thief is always kinda meh thieves the only melee class that has to auto for damage because the no cd makes most skills pretty weak.
  5. Holo has insane sustain while being able to murder you easily weavers do not unless they’re menders (maybe celestial)...at which case they can’t really kill you unless you’re way worse then them they can just waste your time
  6. Bad suggestion is bad.Your looking to heavily nerf power s/d to deal with condi.Its not rocket science put an icd on panic strike or simply remove the on immobile portion.or better yet revert it.
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