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Pengu.7481

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  1. feels like a clunky cheap knockoff trapper DH with none of the damage
  2. just finished the achievement "A New Friend" and same thing happened to me instead of unlocking the skyscale, its just gone from mount selection menu , also in soto maps 😄
  3. yea that was my thought too, just wanted to make sure i wasnt missing something 🙂
  4. ive noticed alot of ppl disconnect when they are downed and about to be finished. is there any strategic reason for this? like does it not count towards the K/D ratio of the server when u disconnect or something like that?
  5. well it happened, multiple times. ofc they werent all skilled at fighting so it was essentially 1v2(with 3 of their npc like teammates) if anyone equally skilled i could mostly do 1v1 / 1v2 . tell me u havent played virtuoso enough without actually telling me u havent played it enough now leave me alone, i have nothing more to discuss with you
  6. https://imgur.com/Ol871li now please tell me again how my experience is more anecdotal to open world than anything pvp/wvw related
  7. mate, ive played mesmer for 5 years, 5 of those years in pvp/wvw. since pve doesnt do it for me. only classes i couldnt beat on virtu when it was at its peak was rly good thieves. rest got rolled over with 0 problems. it was overtuned, excessive. and with weapons being unlocked soon, they nipped the block bloat before it became stupid. i call for nerfs when they are needed, even on classes i play. u can look in my post history and see its true. and i only play engi and mes. you are right that virt doesnt have cleave, it does however have 1200 10k+ unblockable F1's , couple that with other weapon skills and u have enough burst to 100-0 a guy and invuln for the stomp. i was winning 1v5's on cele virtu in wvw because of defender runes healing me for 1.5k everytime i blocked, and we blocked ALOT. i would love for ele's to not spam prot for 20 sec or everyone getting mobility leaps and charges thrown at them or thieves perma stealth saying virtuoso has nothing in comparison is however false, we can chain invuln up to 10 sec straight, we have stealth, and as much as i say we lack mobility (because we do compared to other classes) blink has saved my kitten more times than i can count, add the aegis spam and 1200 unblockable range burst on top of that i can see why ppl dislike fighting us. that does not mean that i agree with the F5 being left useless tho, we need proper compensation and 0.05 power coeef change is not even close to being good enough
  8. its from the last post on page one 🙂 the defense bloat was excessive, bandaid to "fix" virtu in competetive. with weps becomming unlocked i can see why they removed f5 block. but they rly need to figure out what to do with it now. leaving it as is would just be an insult
  9. u should be quoting me and not @Mell.4873 it was the right call since the defense bloat on virtu was insane, now its alot more manageable to fight against. leaving nothing in return was however not. ive said that buffing the dmg 3 fold would be necessary to make me even consider putting a keybind on that thing again but i must agree with the other ppl here that buffing dmg will not be enough since we rly dont want to be in melee while being pure glass anyway. i would love to see it being reworked to some kind of mobility skill since thats where mesmer except for mirage is rly hurting
  10. yea i have to admit im roaming 90% of the time so dont have much knowlegde when it comes to zerg vs zerg. i also agree that F5 isnt completely useless. but is by far the worst skill we have on our loadouts atm. so much so i removed keybind as to not press it by mistake. removing block was the right call, but leaving nothing in compensation was not
  11. cant talk about toxic ppl since i dont see that happening too often, i usually roam by myself, but i know from experience the bm'ing happens on all servers. yea thats the problem, we have been so starved for content and ppl to fight that any camp or promise of a fight get swarmed with 10+ ppl, which just makes the situation even worse since noone want to fight kitten like that . completely understandable. we dont want to be in T5 just as much as u guys dont want to fight us. again i cant talk about ppl doing exploits since im not one of them, i know from experience tho that it happens on every server
  12. problem is from UW point of view, we have noone to fight in T5. a couple of days ago we went to every border and capped every single thing. its beyond boring at this point and cant be fun for DL and ER either getting their kitten kicked in as soon as they have some ppl to cap stuff, UW come steamrolling with 40+ blobs for content
  13. mate did u see the video i posted? it does 2.8k on a light golem when using zerg stats. sure u can pump the dmg a bit more in wvw but that doesnt change the fact that anet devs called it "aoe cleave dmg skill" and as @Roadkizzle.2157 pointed out, auto's hit harder than that. im not gonna stand around in melee range for 6 seconds to do 2.8k when mindstab does 3.6k and is 1200 range on 1/3'rd the cooldown. damage needs to be atleast double before id even think about giving that skill a keybind again. edit: another thing, i wouldnt be in the middle of a blob to get full value out of that skill to begin with since that would be suicide on a full berserk mesmer, 90% of our skills are ranged anyway. let the melee big boys be on the front
  14. because it has no value on powerbuilds, only thing its good for is passives and id rather save my blades for F1 instead
  15. they need to up the dmg by alot, like double what it is now in terms of power dmg before its worth using besides for getting some passive procs
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