...I did not just read this. Are you seriously willing to completely throw away any and all sense of accomplishment? They're called achievements for a reason. They're there to reward players for doing things they wouldn't necessarily do normally. Some of the achievements you don't even need to actively work towards - the Slayer achievements, for instance, you get more or less automatically as you play the game. Making them purchaseable on the Gem Store would be letting players off too easy, and it'd be even stupider than in the case of Mastery Points, as was originally discussed. Imagine applying this same concept to Steam/Xbox/PlayStation/whatever-the-hell-else achievements. They're there for the player to (more or less) actively work towards should they wish to do so. They should be rewarded for completing the appropriate challenge, not for paying to unlock them. That's giving the player bragging rights for essentially nothing. My dude, I'm, well, reasonably sure that Borgs is being sarcastic.Yeah, I was pointed to the fact by a friend elsewhere. Problem with sarcasm in text is that it can be hard to recognize - especially for someone like me who isn't neurotypical - and there's more than enough room for misinterpretation in a lot of cases.