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PrZone.4753

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  1. just some:low HP: Why do Necros have more HP, good health, can cast long time marks and wells on the move and do their walking aoe of death run? no protection against stealth: A mesmer or thief jumping out of stealth just kills you. Done. No defense, nothing. A deadeye marking you? Good luck running into the right direction, or you go down. Without any defense whatsoever. A soulbeast with his unblockable shots isn't much better either. lack of mobility: While a ranger is pew pewing you from a save distance, you can stand still and channel pile driver - just to see it fail or do negligible damage. And for some reason even oh so slow necros are able to run away - how? It is said they are slow. All hackers? lack of protection: warriors with their permablocks, guardians with all their stuff going on.. yeah fun. Fun to fight them. evades are a bad joke: twist of fate can be interrupted. You can be pulled right out of it. And then you die. Great fun. healing: just abysmal barrier: exists for pretty much every class but ele. Oh, we get some. 200 barrier is a lot, isnt it? compared to the 2-4k other classes get. Good thing no Mirage will ever jump at you out of stealth for 24k damage. Oh wait, they do. A lot. boon sharing: dead. FB does it better. boon removal: other classes can at least take away or turn opponents boons. Eles can't. damage: apart from the test golem, pretty bad. There is a reason why scourges dominate wvw group fights. CCs: a joke clunky: other classes can pop there defensive skills at will. Ele has to attune to the right element. And low and behold, that comes with so long cool downs between switching, you don't even really have to care. Just sit down and die. Good luck to double attune to earth, when you are in fire/air. But you can use unravel! No, you can't. Because the utility slots you need for such basic survival skills like flash or mistform. Which have both deliciously long cool downs. Elite skill is just garbage: it could be good. But you have to time your 4 elemental switches perfectly and you have to hope that you don't need to go back to any element because of circumstances. Others just pop theirs and it is done. Winds of Disenchantment anyone? anything else I missed? Ele isn't good in any aspect and abysmal in most. You basically hit the nail on the head, I'd have to say ele is probably the hardest class for Arena net to balance though. Ele is the jack of all trades, they either end up doing TOO much of everything or just not enough to be relevant. It's a hard sweet spot to find.
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